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  • Sym Linker
    4.3
    v0.1.0Tools

    A small plugin that allows the creation of symbolic links with a simple right click. Features: - Adds a right click context action for creating symbolic links. Usage: 1. Right-click on a file or directory in the FileSystem dock to access the context menu, select `SymLinker: Create symlink`. 2. Select the directory you want to link. 3. A symbolic link (symlink) from the selected source directory will be created inside the directory you initially right-clicked.

    By: KANA
  • LayoutNode3D
    4.0
    v0.1.13D Tools

    A Godot 4.0 addon that adds a LayoutNode3D node that allows you to easily layout child nodes in 3D on any axis and with custom spacing.

    By: tasteink
  • 3D asset pack preview renederer
    4.0
    v0.1Projects

    This tool is meant to help 3D asset pack creators on their work to make more appealing their packs. Creating 3D previews of each 3D model and creating a customizable Overview.html web file.

    By: [email protected]
  • Godot .env Parser
    4.0
    v1.1Scripts

    This is a simple and easy to use .env parser for your projects. Don't forget to put .env in your .gitignore. ;)

    By: Memeric
  • SCORM Plugin (Depreaced)
    4.2
    v1.0Tools

    * This plugin is depreaced I can't give support to it and edassis is going to support it now https://godotengine.org/asset-library/asset/3492 Simple plugin to godot interact to a scorm api. Creates a scorm node that can be used to interact with scorm objects Create ismanifest.xml in exported project and has a html custon script res://addons/scorm/export.html in it to fully export a scorm object. To export scorm: 1-select html export 2-select html custom script the export.html 3-export to a new folder and zip all its contents the zip is a new scorm object

    By: EsdrasCaleb
  • SpaceAkroSport
    4.3
    v1.0Demos

    ragdoll platformer game

    By: Aleksey-Silver
  • Multinet (Godot 4 Multiplayer C# addon)
    4.1
    v0.1Tools

    Multinet is an add-on for Godot 4, which aims to provide easier access and setup for Godot's built-in multiplayer implementation.

    By: kkalinovk
  • PathMeshInstance3D
    4.3
    v0.13D Tools

    Node that creates a mesh based on a Path3D Keywords: Line Path Path3D Tube Pipe Mesh

    By: dougVanny
  • Universal Godot Utils – Debugging, Encryption & More
    4.4
    v1.0.0.0Scripts

    ** if godot doesnt download, hit view files and download from repo The Universal Godot Utils pack is a versatile collection of utilities designed to enhance debugging, logging, encryption, memory tracking, and configuration management in your Godot projects. Supporting both GDScript and C#, this script ensures seamless integration across different workflows. Full written documentation with both gdscript and c# examples. Features: Advanced Debugging & Logging: Includes gradient, pulsating, and highlighted logs for better visibility. Encryption Suite: Secure your data using AES encryption (XOR, ECB, CBC). Memory Monitoring: Track FPS, RAM, and VRAM usage with ease. Configuration Management: Save and load settings using an intuitive .ini system. Delayed Function Calls: Schedule function execution without timers. Enhanced Type Formatting: Print formatted and color-coded debug information. Perfect for game developers and tool creators, this utility pack provides essential functions to boost productivity and streamline development in Godot 4.x.

    By: newjoker6
  • Godot4xCalendarButton
    4.4
    v1.0.1Scripts

    A Godot 4x addon that adds a calendar button node.

    By: Buck Wild Games
  • MusicMetadata
    4.2
    v2.0.0.0Tools

    Parses and contains common music file metadata. This extension allows for common metadata parsed from music files, with the ability to parse (currently only ID3 formatted) metadata from files. The user may also use this as a means to store manually defined metadata about music tracks, as the data contained is not automatically linked to any changes made after the parsing of a file. Also includes a UI display for this metadata, which can be used as an example, or as is. This plugin is based off of 'MusicMeta', created by Aineejames and Wilcockj, under the MIT license. This plugin itself is also licensed under the MIT license.

    By: NovaDC
  • Godot Procedural Recoil
    4.2
    v0.1.0Scripts

    This project is a Godot Engine addon that adds class ProceduralRecoil. This new class make easy procedural-recoil creation possible for 3D games. It is available under the terms of the MIT License. Usage: Attach ProceduralRecoil script to a preferred Node. For latest doc: https://github.com/vi4hu/godot-procedural-recoil

    By: vishu
  • Novatools (for Godot 4.4 and up)
    Custom build
    v1.2.0.0Tools

    A collection of base classes and static functions used in multiple plugins made by NovaDC.

    By: NovaDC
  • Simple Free-Look Camera for Godot 4 in C#
    4.2
    v1.0Scripts

    A C# implementation of a simple 3D free-look camera for Godot 4.0 that mimics some of the functionality of the editor's camera for in-game use. Ported from Richardhyy's Godot 4.0 GD version (https://github.com/richardhyy/simple-free-look-camera-4), who ported from Adamviola's Godot 3.2 GD version https://github.com/adamviola/simple-free-look-camera). * Use **W** and **S** to move forward and backward. * Use **A** and **D** to move left and right. * Use **Q** and **E** to move up and down. * Roll the **scroll wheel** to increase and decrease movement speed. * Press **shift** to move faster, and hold **alt** to move slower. * Hold down the **right mouse button** to rotate the camera. There's a slider in the editor to control mouse sensitivity. Attach `FreeLookCameraBase.cs` or `FreeLookCamera.cs` to your Camera3D node. That's it! (More information at the README.md file)

    By: D0ct0rDave
  • TMD Importer
    4.0
    v1.0.03D Tools

    A Godot plugin for importing PlayStation TMD models.

    By: martinbean
  • Expandable Platformer Controller 2D
    4.0
    v1.0.02D Tools

    Expandable Character controller for 2D platformers based off the work of Noasey: https://godotengine.org/asset-library/asset/3312 In addition to the amazing parametrization on the base project by Noasey now movement modes are modular. So unneeeded code does not live in the character script and so expansion is easier since the code doesn't have to be touched. There's an included demo that uses all the previously included movement types now made into modules. The debug menu used in the demo can be expanded easily for extra modules, just use the included SpecialMovementSample.gd file to add new movement modes.

    By: NahtreX
  • DatePicker
    4.4
    v1.0.0Misc

    DatePicker is a themed Godot calendar addon inspiried by the Windows 11 calendar. Two scenes are available: DatePicker and Calendar. DatePicker is a Button that when clicked displays a Calendar. When a date on the Calendar is selected, the Calendar is hidden and the text of the DatePicker button is updated. The header of the Calendar (i.e. 2025 or March 2025) can be clicked to toggle between the year and month views. Only available in C#.

    By: chrisizeful
  • Novatools (for Godot 4.3)
    4.3
    v1.2.0.0 Tools

    A collection of base classes and static functions used in multiple plugins made by NovaDC.

    By: NovaDC
  • GodotSteam GDExtension 4.0 (Deprecated)
    4.0
    v4.2.4Tools

    Steamworks API wrapper for Godot Engine (version 4.0 - 4.0.3)... now for GDExtension. Available for the Windows, Linux, and Mac platforms. It is based on GodotSteam 4.2.2 with Steamworks SDK 1.57. This version is meant for Godot Engine 4.0.3, but it should work with previous Godot 4.x versions. For the Godot 4.1 version, please go here: https://godotengine.org/asset-library/asset/2445 Previous versions of the plug-in can be found at the GodotSteam repository: https://github.com/GodotSteam/GodotSteam/releases. You can find the full documentation with tutorials at https://godotsteam.com.

    By: Gramps
  • Favorite Dock
    4.3
    v1.2.0Tools

    Displays all favorites in a separate dock. Features: Add a separate dock with all favorites folders/file setted. Favorite folders are displayed with all subfolders and files. Replicate colors on folders/files setted. Update the favorite list on request.

    By: Twister
  • EasyCoroutine
    4.0
    v1.0.2Tools

    Core Features: Supports diverse waiting modes: time-based delays (WaitForSeconds), physics frame synchronization (WaitForNextPhysicsFrame), Tween animation completion (WaitForTween), inter-coroutine dependencies (WaitForOtherCoroutine), and custom event locks (WaitForUnlock). Simplified asynchronous programming with yield syntax, enabling and more.sequential-style code execution across frames.

    By: Noper
  • Tile Pattern Editor
    4.3
    v1.1.02D Tools

    A simple Tile Pattern Editor for the Godot Editor, enabling the creation and editing of tile patterns for use in tile-based games or systems.

    By: Quackenhausen
  • Rivet - Multiplayer Tooling, Game Servers, & Backend (Open-Source & Self-Hostable)
    4.2
    vv2.3.1Scripts

    Build multiplayer painlessly with Game Servers, Matchmaking, and Authentication. Customize endlessly using Backend Scripting. Scale effortlessly with DDoS Mitigation and Monitoring. Powering millions of multiplayer play sessions per day for FPS, MOBA, battle royale, MMO, racing, RTS, and turn-based games. Supports desktop, mobile, web, and console. # Dedicated Game Server Hosting - Autoscaling & instant servers - Includes DDoS mitigation, monitoring, & crash reporting - Supports TCP, UDP, WebSockets, & more # Matchmaking, Lobbies, & Parties - Supports casual, competitive, MMO, and turn-based - Works with server-authoritative & async multiplayer # Accounts, Friends, & Presence - Display friends online & facilitate playing together - Authenticate with email, username, or social # 100% Modular & Scriptable - Pick and choose modules to use - Easily write server-side scripts & real-time actors - Database included for free # ...and so much more - Multiplayer (Lobbies, Matchmaker, Parties, Presence) - Authentication (Email Passwordless, Email/Password, Username/Password, OAuth) - Social (Friends, Users, Chat, Groups) - Economy (Currency) - Analytics - Security (Rate Limit, Tokens, Captcha) - Utility (Email, Contacts, Game Saves) - Platform (Discord Activities) # Customizable - Custom modules easily: Write backend modules with TypeScript, Postgres, and real-time actors. - Access to low-level APIs: Build with low-level APIs for highly custom use cases. - Fully automatable cloud: Build custom deploy pipelines using Rivet's cloud APIs. - Integrated with existing tools: Works with your favorite tools & existing backends. # Learn More - Documentation: https://rivet.gg/docs/godot - Discord: https://rivet.gg/discord

    By: NathanRivet