2D

Radial Progress Indicator 2D
by davethecoder
This plugin is a Control that displays a radial progress indicator with several options. See the README.md file for more information. The plugin is a Godot 4 update of the Godot 3 asset https://godotengine.org/asset-library/asset/497 If installing from the Godot Editor AssetLib tab, only the folder addons/radial_progress/ needs to be installed. Tested in Godot 4.0.4-stable, Godot 4.1.4-stable, Godot 4.2.2-stable and Godot 4.3-beta1.

Procedural-Map-Generator 2D
by mihalysaroltaubb
The plugin is capable of modifying a selected TileMap in Godot using various algorithms. These algorithms include Cellular Automata, Wave Function Collapse, and Gram-Elites. Different parameters can be specified for these algorithms. The plugin contains an Examples folder to test the map generation.
force-directed-graph-godot
by thepat02
force-directed-graph-godot is a simple implementation of a Force-Directed Graph (or FDG for short) in the Godot Engine. - 2D implementation of a Force-Directed Graph - Flexible and easy to use Graph Nodes that can be extended and customized - Real-time graph simulation in the editor (optional)

FontAwesome 6 Free Icons
by akoutsoulelos
This is a plugin that lets you use FontAwesome 6 (free) icons in your project.

Time Rewinder 2D
by colinthepanda
It is a lightweight plugin to add a time rewind mechanic to your game. Just add the Time Rewinder node, and add a property to rewind, and it does the rest. You just have to call the rewind() function on the node for it to rewind.
Sprite Cutter 2D
by noidexe
Tool for manually creating .atlastex resources from an atlas

GenerateAnimationPlayerFrameTracks
by vincesanity
The GenerateAnimationPlayerFrameTracks plugin is designed for the Godot Engine, specifically to enhance the AnimationPlayer for Sprite2D nodes. This plugin allows developers to efficiently generate animation tracks via an extended user interface, streamlining the animation process for Sprite2D nodes.
Procedural World Map Generator 2D
by gokudomatic
The Procedural World Map Generator and Viewer Component is a tool designed for game developers using the Godot 4 game engine. Its main purpose is to provide a fast and efficient way to generate and view procedurally generated world maps, either for game prototyping or as a foundation to build advanced procedural world maps. This component offers a basic world generator and a high-performance viewer, enabling real-time navigation and zooming within the generated maps. It also supports progress...
Card Framework
by chunuiyu
Card Framework is a lightweight, extensible toolkit for creating 2D card games in the Godot Engine. Whether you're building a classic Solitaire, a TCG (Trading Card Game), or a deck-building roguelike, the Card Framework provides flexible card handling and UI structures to speed up development. Use this framework as a starting point for card-based gameplay in any 2D project.
Sprite sheet importer as Atlas Texture (SpriteSheet, AtlasTexture) 2D
by snkkid
Import sprite sheets from TexturePacker FREE VERSION as AtlasTexture. Use the JSON (Array) data format.
Dialogbox
by schweini
A dialogbox for all your needs!
Web Sprite 2D
by kameloov
WebSprite is a plugin for Godot game engine, it adds a new type of sprite that allows loading textures from url and caches the files locally