3D

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PlanarReflector-CPP 3D hero image

PlanarReflector-CPP 3D

by dantrz

FREE

A high-performance planar reflection system for Godot 4.4+ written in C++ with GDExtension, designed for performance with some nice quality of life configuration options Core Functionality -Real-time planar reflections with geometric accuracy -Very performant written in C++ via GDExtensions -Pixel art optimized - Works perfectly with SubViewport downscaling -Dual rendering system - Separate game and editor modes -Layer-based filtering - Control what objects appear in reflections -Custom envir...

Dynamic Catenary hero image

Dynamic Catenary

by donitzo

FREE

A dynamic catenary node and shader for Godot engine (for hanging chains, ropes etc.). "In physics and geometry, a catenary is the curve that an idealized hanging chain or cable assumes under its own weight when supported only at its ends in a uniform gravitational field" - Wiki The idea came from an excellent tutorial by Alan Zucconi, in which he describes the math behind catenaries. I used these formulas plus some original ideas to implement a new catenary node type in Godot.

Arrow3D hero image

Arrow3D

by ys

FREE

A 3D gizmo to make a simple arrow.

PGodot 3D hero image

PGodot 3D

by msunyerdev

FREE

PGodot is a free and open-source procedural generation plugin for the Godot Engine. It enables developers to create dynamic 3D environments using noise-based techniques, directly from the editor or at runtime. This tool was developed with indie studios and solo devs in mind, offering procedural power without the complexity or price of commercial alternatives.

Extend hero image

Extend

by hoontee

FREE

Adds six directional handles for scaling Spatials. Define applicable classes in extend.gd. Hold CONTROL for Snap and SHIFT for Scale All. Change snap increment and keyboard shortcuts in ExtendGizmo.gd.

First person player hero image

First person player

by mxt08

FREE

Let you make a first-person 3D game.

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Easy Drag and Drop 3D

by devdrache

FREE

Easy to use drag and drop for the 3D environment. Features: - normal drag and drop - Snap on surface - Swap with other dragging objects Usage: - DragAndDrop3D - Add it to your scene to activate the Drag and Drop System - DraggingObject3D - This must be the Parent of your Object that you want to drag - And you need a floor with a collider, so that the 3D position can be detected. Installation: If you don't have a "addons" folder in your project tree: copy the "addons" folder in your project tr...

Rigid Character Body 3D 3D hero image

Rigid Character Body 3D 3D

by wabbit

FREE

A physical character body which extends RigidBody3D to provide a more realistic controllable character. Tested only on Godot 4.2.

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Snappy 3D

by jgillich

FREE

Vertex snapping plugin for Godot 4 ## How to use 1. Select an object in the 3D view 2. Press and hold `v` to view origin point 3. Left mouse button drag to snap to any other object

Quality First Person Controller v2 3D hero image

Quality First Person Controller v2 3D

by zakarya

FREE

Actually good first person controller for the Godot Engine. MIT License (credit Colormatic Studios) This first person controller was made because there aren't many first person controllers for Godot, and the ones that do exist are pretty bad. It is highly customizable and comes with many features, QOL, and readable code. Move with WASD, space to jump, shift to sprint, C to crouch. FEATURES: In-air momentum Motion smoothing FOV smoothing Head bobbing Crouching Sprinting 2 crosshairs/reticles, ...

Heightmap terrain 3D hero image

Heightmap terrain 3D

by zylann

FREE

Heightmap-based terrain for Godot 3.3. It supports collision, texture painting, colouring, holes, level of detail, and grass. WARNING: this version is no longer maintained, and might not work out of the box in Godot versions past 3.3, in which case you will have to fix it yourself. The version available for Godot 4 has had more updates. Fixes in 1.6.1: - Fixed static typing error in terrain importer dialog (thanks to McSpider) Changes in 1.6: - Added island modifier to the terrain generator -...

MultiMesh Scatter 3D hero image

MultiMesh Scatter 3D

by arcaneenergy

FREE

A simple tool to randomly place meshes. 🧩 Features - Scatter objects in the scene. Instances automatically rotate to the normal of the terrain. - Adjust the scatter type, size and collision layer and randomize the size and rotation. - Clustering: Place instances in tight groups together. - Apply advanced constraint options to scatter according to: - Terrain angle - Vertex color - Chunks: Split the MultiMeshScatter node into chunks.