All Gadgets

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AABB Static BoxCollider from Mesh hero image

AABB Static BoxCollider from Mesh

by rybadour

FREE

Adds a button to the 3D panel when selecting a MeshInstance3D that can used to generate a StaticBody3D and CollisionShape3D for the AABB of the selected mesh. It generates the above nodes as children of the mesh.

Godiscord hero image

Godiscord

by shuflduf

FREE

Use the Discord Bot API directly within Godot! Useful for integrating your Godot game with a server, for example. Big thanks to @lyghtkruz on GitHub for keeping the project alive!

SignalForward hero image

SignalForward

by xh4528

FREE

The SignalForward node will connect all signals of the specified name and forward them through a single signal

Quaternius' Simple Nature pack hero image

Quaternius' Simple Nature pack

by lopano

FREE

Port of Quaternius' "Simple Nature" pack to Godot 4.0. Assets: * 3 Bushes * 3 Grass Variants * 3 Rocks * 4 Trees Formats: * glTF Files * Materials * Meshes * Staticbodies

Infinite Heightmap Terrain 3D hero image

Infinite Heightmap Terrain 3D

by pgcomai

FREE

Generates heightmap terrain around a player position. New terrain chunks are loaded on a thread when the player moves.

Cross Origin Isolation Service Worker hero image

Cross Origin Isolation Service Worker

by nisovin

FREE

This plugin makes use of the coi-serviceworker Javascript library to enable Cross Origin Isolation and SharedArrayBuffer in Godot 4 games, for situations in which you can't control the headers.

Animated Tiled Skybox hero image

Animated Tiled Skybox

by yetanothergodotuser

FREE

A .gdshader Godot skybox. This shader allows you to have a tiled, textured skybox with each tile being moved.

Advanced Save System hero image

Advanced Save System

by rdmtt

FREE

An advanced save system prototype for Godot 3.1. This save system can be used in rpg games where the player moves from level to level and the game has to keep track of all the changes to those levels. The demo constist of three levels: green < red > blue. You move through them by stepping on the yellow arrows. White circles are rigid bodies, their properties will be saved either when you save to a slot (buttons at the top) OR automatically when moving to another level. Red blocks are enemies,...

Godot 3D Terrain Plugin (heightmap, mapbox) hero image

Godot 3D Terrain Plugin (heightmap, mapbox)

by sythelux

FREE

A 3D Terrain Tool Plugin written in .NET6/.NET7 Currently supported: - Sculpting - Holes - Flatten - Noise - Smoothing - Collider support for DEFAULT and Bullet - Painting: On each splatmap channel - Brushes: Smooth, Linear, Spherical, Tip by given radius, strength and fallof - Importing and exporting heightmaps and splatmaps for 16bit raw images (industrial default) - Mapbox Support - 4 types of import formats - Visual shader support with pre defined components - open source

gd-plug-ui - Plugin Manager UI hero image

gd-plug-ui - Plugin Manager UI

by imjp94

FREE

User interface for plugin manager gd-plug(https://godotengine.org/asset-library/asset/962) This version is only compatible with Godot 4.x, check out godot3(https://github.com/imjp94/gd-plug-ui/tree/godot3) branch for older version This addon require gd-plug(https://godotengine.org/asset-library/asset/962) and git. Make sure to update gd-plug to at least 0.2.5(godot4) or 0.1.4(godot3)

Godot Common Game Framework hero image

Godot Common Game Framework

by jocamar

FREE

A set of useful nodes to use in Godot projects that facilitate implementing features like split-screen, asynchronous scene loading, a global event manager and caching materials. Documentation at: https://github.com/jocamar/Godot-Common-Game-Framework If you have any questions you can reach out me on Twitter and I'll be happy to help: https://twitter.com/joaomarinheiro

Color Eater - Mobile Demo hero image

Color Eater - Mobile Demo

by kamyworldproductions

FREE

A simple demo project for mobile games in Godot called Color Eater. It is there for it to be used as a reference project on mobile game creation. This project showcases how to achieve many features in Godot. Features: UI, Score System, Character Selection System, Button System/Animation, Music/Sound-Effects/Vibration Toggles, Scene changes and a simple game with particle system for you to understand the game loop and how those informations are saved on mobile.