All Gadgets

Kehom's Addon Pack
by kehom
A collection several addons, which include: - Several UI widgets - Simplified database - Debugging tools - Networking system - Inventory system - Audio playback

Procedural Scene Generator 2D 2D
by ferris
A tool using noise and TileMapLayers to spawn scenes in a random pattern.

SpriteStack2D 2D
by oluwer
Adds a node that allows to add sprite stacking to your game

Minos UUID Generator
by minoqi
A UUID generator for Godot Engine, with 1.295×10^50 combinations it'll work for any sized game, never having to worry about running out of unique IDs! Automatically stores new UUIDs and removes old ones.

JsonClassConverter
by eitanbariboa
Simplify your JSON and class interactions! jsonClassConverter effortlessly stores JSON data, converts between JSON and class objects, and instantly loads JSON into usable classes. Streamline your development and data handling with this essential tool.

Visual Shader Parallax Mapping Node
by foyezes
This node outputs UV based on height map for Simple Offset Mapping & Parallax Occlusion Mapping.

Stream Comment
by velop
A small Godot plugin to make automated code comments easy. This was made with automating code comment point redemption on Twitch in mind. ----------- Behaviour ----------- Once called, StreamComment.comment will insert a comment into the currently active script, the line above where the cursor is located. If there is enough interested, other methods will be added to do things like randomly insert to the current script, or insert into any open script. To avoid annoyances while programming, Str...

Debug Start Screen
by jsingla
This is a menu that automatically hides when the file start.json is not in the package. It's useful to jump into scenes that requires some preparation, or similar stuff

GD Local History
by jaydensippy
Similar to the feature found in Visual Studio Code (and many other IDEs), GD Local History keeps a snapshot of each previous version of a script, in the event you need to view past iterations.

Arky Addons
by arkkydev
A lightweight and modular Godot plugin that adds custom tools to the editor inspector panel. Arky Addons includes: – Enable/disable node processing (process_mode) – Show/hide nodes – Reset position and scale with undo/redo support – A clean header UI with native Godot styling Ideal for developers who want to build editor extensions or customize their workflow. Fully modular and easy to extend.

Video Export Platform
by novadc
A simple godot export plugin that connects godot's video export mode to the export menu. Requires the NovaTools plugin as a dependency.

Stylish Menu Demo
by coledingo
A small experiment with UI I worked on between projects to try and emulate the feeling of a Dance Dance Revolution song select menu, can be used by clicking the buttons or the arrow and enter keys. selecting a song will take you to an associated link! Shaders: https://godotshaders.com/shader/kaleidoscope/ https://godotshaders.com/shader/crt-with-variable-fisheye/ Spectralizer: https://godotengine.org/asset-library/asset/2762 Music: SystemST91: https://soundcloud.com/systemst91/cole-dingo-norm...