All Gadgets

Smart Graphics Settings
by lucasbeckerdev
Smart Graphics Settings is an adaptive graphics system that automatically adjusts visual quality based on performance to maintain a smooth framerate. It features comprehensive settings management for render scale, anti-aliasing, shadows, reflections, and more, along with a user-friendly UI for players to customize their experience. The system includes real-time FPS tracking, performance analysis, and platform-specific optimizations that detect and apply optimal settings for different devices....

GDConsole
by takanazwa5
A simple godot plugin implementing in-game debug console. This plugin adds an autoload script that allows creating commands in any script and executing them in the in-game console. Commands can take arguments and shouldn't crash the game if something fails. Error will be shown in console instead. Can also be used to print information using GDConsole.print_line, GDConsole.print_warning, GDConsole.print_error. Works only when ran in the editor or in debug build.

Soda AudioManager
by alexsanderoalmeida
Soda AudioManager is a global plugin for Godot, designed to handle non-spatial sounds, including interface sound effects, background music, and general sound effects. It offers an easy way to manage audio playback, control volumes, apply sound effects, and configure looping.

In Game Building System (C#)
by whymanually
This project is a comprehensive starter kit designed for creating building simulation games(or just games with building mechanic) in Godot 4. It includes both grid-based and free-form building features, making it versatile for different types of building gameplay. The system is equipped with a save/load functionality, basic UI for menus and building controls, and is ready to be expanded or customized for your own unique game.

Dodge the Creeps Assets (Unfinished)
by pygmy
Assets for dodge the creeps for easy access

VarTree
by steezn
VarTree is a custom Tree node that allows you to monitor and display variable values in-game in a structured format.

Sticky Scribe - A flexible TODO list, task manager, bug tracker, and notes tool for Godot 3
by ace24713
Sticky Scribe is a light-weight TODO list and bug tracker, designed for solo devs and small teams. It integrates directly into Godot, and maintains a text list of "Stickies" in your project directory that is designed to be checked in to version control. Stickies are like tickets, but they're purpose agnostic and could be used to track tasks, bug reports, or notes. Sticky Scribe uses a human-readable json format that is friendly for manual editing and merging if necessary. Sticky Scribe has ma...

ThrowOut 3D
by tomsart
Using physics in the editor, scatter lots of instances from a MeshLibrary that contains both meshes and colliders.You can convert spawned RigidBody3D objects to MeshIntance3D, MultiMeshInstance3D, or StaticBody3D instances.

SpriteAnchors 2D
by gdparser
Sprite Anchor Editor This addon provides a convenient tool for adding anchor points to Sprite2D and AnimatedSprite2D nodes. To use: Create a PackedVector2Array metadata property on your sprite node. Select this property in the Inspector. Click on the 2D viewport to add anchor points to the array for the current sprite frame. Each anchor point is visually represented in the viewport, facilitating precise placement and editing.

Content Pack Manager
by eumario
Content Pack Manager is an Addon that allows you to create a DLC / Addon/Plugin / Sandbox Mod for exported Godot games. Using Godot's own system for creating and loading packs, CPM simplifies the process of creating, and loading packs into the game, by providing a simple interface to access.

schmove 2D
by pysnow
Automatic handling of basic save data, persisting static state, and moving entities across scenes.

MaxGizmos 3D
by maximon9
This plugin allows you to draw 3D gizmo. It's more customizable and more optimized. You should also be able to add and make your own gizmos. Feel free to change it up and help make it better.