All Gadgets

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3D Waypoints Demo hero image

3D Waypoints Demo

by godotengine

FREE

This is an example of displaying GUI elements such as Labels in a 3D world, by projecting the 3D position onto the screen and displaying the GUI elements directly, instead of relying on viewports. This results in better readability and performance for use cases such as showing player names. Some waypoints showcased in the demo will also snap to the window borders when outside the player's view. No Viewport or Sprite3D nodes are used in this demo. Language: GDScript Renderer: Forward+

Diff margin hero image

Diff margin

by datoh

FREE

Diff Margin displays Git changes of the currently edited file on Godot script editor margin

FUCoroutine hero image

FUCoroutine

by jamesika

FREE

It's just fxxking same as Unity Coroutine.

3D Targeting System hero image

3D Targeting System

by johnnyrouddro

FREE

In this demo you can find 5 types of targeting system (including camera targeting). 1. Direct: Like look_at() but uses positive z-axis 2. Smooth-Follow: Non linear, Follows the target, no lock on 3. Smooth-Lock: Non linear, locks on at end, not good for mecha feel 4. Constant-Static: Linear, simpler code, for static target/player, good for static mechanical stuff 5. Constant-Moving: Linear, more complex code, works with moving target/player, good for moving mecha

Base32768 encoder/decoder hero image

Base32768 encoder/decoder

by venorrak

FREE

Helper class for encoding and decoding base32768 data.

Sym Linker hero image

Sym Linker

by kana

FREE

A small plugin that allows the creation of symbolic links with a simple right click. Features: - Adds a right click context action for creating symbolic links. Usage: 1. Right-click on a file or directory in the FileSystem dock to access the context menu, select `SymLinker: Create symlink`. 2. Select the directory you want to link. 3. A symbolic link (symlink) from the selected source directory will be created inside the directory you initially right-clicked.

GodotBitmapfontEasy hero image

GodotBitmapfontEasy

by paperjack

FREE

A simple way to generate bitmap fonts for Godot 3.x Slap textures in the TextureSet. Write down the associated character in the CharSet. One character per line for both sets. You can add custom per-character advance/offsets using the associated dictionaries. Advance accepts string/float pairs and offsets accepts string/Vector2. Now with license!

Multiplayer FPS hero image

Multiplayer FPS

by wamiqurrehman

FREE

An FPS template made for and in Godot Engine (3.2.1)

Scene Changer Demo hero image

Scene Changer Demo

by godotengine

FREE

This demo uses two functions in SceneTree to switch between two scenes. See "Autoload Demo" for an alternative approach. Language: GDScript Renderer: Compatibility

AddonSave hero image

AddonSave

by can202

FREE

AddonSave can save, load and make screenshots y user:// or res://

Audio Spectrum Visualizer Demo hero image

Audio Spectrum Visualizer Demo

by godotengine

FREE

This is a demo showing how a spectrum analyzer can be built using Godot. Language: GDScript Renderer: Compatibility

Horizontal Flow Container 2D hero image

Horizontal Flow Container 2D

by brassphoenix

FREE

A container that lays out it's children on a horizontal row according to their minimum sizes. When it can't fit another, it starts a new row. The node is called "HFlowContainer" and is a child of "Container". Features: - Updates when it's width is changed. - Works in the editor. - Works in ScrollContainer. - Hiding children works. - Customizable horizontal and vertical margins between the child nodes. The container does (currently) not support: - Child scaling. - Child rotating. - Child Size ...