All Gadgets

Multiplayer FPS
by wamiqurrehman
An FPS template made for and in Godot Engine (3.2.1)
Scene Changer Demo
by godotengine
This demo uses two functions in SceneTree to switch between two scenes. See "Autoload Demo" for an alternative approach. Language: GDScript Renderer: Compatibility
AddonSave
by can202
AddonSave can save, load and make screenshots y user:// or res://
Audio Spectrum Visualizer Demo
by godotengine
This is a demo showing how a spectrum analyzer can be built using Godot. Language: GDScript Renderer: Compatibility
Horizontal Flow Container 2D
by brassphoenix
A container that lays out it's children on a horizontal row according to their minimum sizes. When it can't fit another, it starts a new row. The node is called "HFlowContainer" and is a child of "Container". Features: - Updates when it's width is changed. - Works in the editor. - Works in ScrollContainer. - Hiding children works. - Customizable horizontal and vertical margins between the child nodes. The container does (currently) not support: - Child scaling. - Child rotating. - Child Size ...

MariaDB Connector (SQL, DB)
by sigrud
GDExtension-based MariaDB connector for Godot 4, written in C++ for native performance. Enables direct database access via GDScript without middleware or custom engine builds. Supports MariaDB authentication, queries, and transactions with cross-platform support (Linux, Windows, ARM64). MIT Licensed, not subject to GPL restrictions. Update 2025-06-05 v1.6.2 Bug fixes See GitHub release for changes. Reminder- To update, the editor must be closed and delete the addon/mariadb_connector folder th...
UV Inspector
by alexpana
Small tool to inspect the UV maps of ArrayMeshes
SimpleJsonClassConverter
by kyo83
Utilities to convert godot classes to JSON and vice versa Aims for simplicity, performance and support all types

Multi-Scene Editor
by eruhlinteractive
This plugin allows you to apply a defined set of modifications to multiple scenes with a few clicks. Modified scenes can be saved over the original or to a new scene/folder. Currently Supported Modifications: - Instance Packed Scene - Remove Node - Apply Script - Apply Materials Supported Godot Versions: 3.x
Animation Slider
by andrewwilkes
Animation Player that tracks a position value. It plays forwards and backwards, and stops when at the target position. The target position may be controlled via a Slider control.
Export & debug
by stevepine
Export & debug adds a button (F7), where you export the project with your "debug" named preset, to "res://Export", and runs it with remote debug parameters. Important: 1. It cleans the folder on every run 2. You must set up the "debug" preset with debug console 3. Restart before using 4. You might run into permission issues
External Web Audio
by arthur
Plugin to use external web JS audio libraries within Godot. It solves the Audio Stuttering problem some developers may have when exporting 3.2.x Godot builds in HTML5. https://github.com/godotengine/godot/issues/40891