All Gadgets

MariaDB Connector (SQL, DB)
by sigrud
GDExtension-based MariaDB connector for Godot 4, written in C++ for native performance. Enables direct database access via GDScript without middleware or custom engine builds. Supports MariaDB authentication, queries, and transactions with cross-platform support (Linux, Windows, ARM64). MIT Licensed, not subject to GPL restrictions. Update 2025-06-05 v1.6.2 Bug fixes See GitHub release for changes. Reminder- To update, the editor must be closed and delete the addon/mariadb_connector folder th...

UV Inspector
by alexpana
Small tool to inspect the UV maps of ArrayMeshes

SimpleJsonClassConverter
by kyo83
Utilities to convert godot classes to JSON and vice versa Aims for simplicity, performance and support all types

Multi-Scene Editor
by eruhlinteractive
This plugin allows you to apply a defined set of modifications to multiple scenes with a few clicks. Modified scenes can be saved over the original or to a new scene/folder. Currently Supported Modifications: - Instance Packed Scene - Remove Node - Apply Script - Apply Materials Supported Godot Versions: 3.x

Animation Slider
by andrewwilkes
Animation Player that tracks a position value. It plays forwards and backwards, and stops when at the target position. The target position may be controlled via a Slider control.

Export & debug
by stevepine
Export & debug adds a button (F7), where you export the project with your "debug" named preset, to "res://Export", and runs it with remote debug parameters. Important: 1. It cleans the folder on every run 2. You must set up the "debug" preset with debug console 3. Restart before using 4. You might run into permission issues

External Web Audio
by arthur
Plugin to use external web JS audio libraries within Godot. It solves the Audio Stuttering problem some developers may have when exporting 3.2.x Godot builds in HTML5. https://github.com/godotengine/godot/issues/40891

Godot Git Plugin (3.5+)
by chronicallyserious
This official plugin lets you interact with Git without leaving the Godot editor. More information can be found at https://github.com/godotengine/godot-git-plugin/wiki. Only compatible with Godot 3.5+.

Solo Visibility - Focus on selection
by sheepcommander
Use Shift+H to hide all nodes in the scene tree except the selected nodes. Ctrl+Z (or editor equivalent) will restore the previous state of all nodes.

Godot icon creator/replacer
by pkowal1982
Replace Windows icon without rcedit. Create icon from image(s) using no external tools. After installing and enabling you'll find two additional menu entries: Project/Tools/Icon Creator Project/Tools/Icon Replacer which should be self explanatory.

easy-godot
by johnnyb0y
Plugin for the godot engine, contains some easy to use widgets.

Character Step
by panthera
This static class helps CharacterBody3D objects ascend and descend ledges such as stairs or obstacles. PhysicsServer3D.body_test_motion() is used to project the character as if they were moving up the ledge to test for collision. Then either a clear position is returned or the CharacterBody3D’s original position, where the body was before the projection, is returned to indicate the ledge can not be ascended or descended. This is a demo level that also includes a bare bones third person contro...