All Gadgets

Calendar Button
by tybobobo
This will add a CalendarButton node that allows you to easily select a date without having to do all the work of creating your own Calendar and Date classes. Very easy to use.
Terrestrial Characters
by manglemix
A well documented, and easy to use package for developing FPS, TPS, platformers etc. Package includes Character, PivotPoint (for heads and cameras), KinematicArm (SpringArm alternative which doesn't use raycasting; For a GTA like camera) Fully written in GDscript version 3.2.2

cpolygon (Knife, Cut, Merge)
by paralax034
Smart polygon for Godot Engine. Features: - Cut - Knife - Merge

Movie Maker Timestamp
by timkrief
This is a simple plugin to automatically add timestamps to your movie maker recordings. That way, you don't rewrite old recordings by accident and you don't have to change the movie file path manually each time you need to record to a new file.

GUI in 3D Viewport Demo
by godotengine
A demo showing a GUI instanced within a 3D scene using viewports, as well as forwarding mouse and keyboard input to the GUI. Language: GDScript Renderer: Compatibility
ShaderConverter
by vpgames
Convert Shaders 3.x to GDShaders 4.x

Scale Importer
by nknzgamedev
Godot import plugin that resizes images
GodotBoy GDExtention
by greenfox
Note: I strongly recommend you check out the template on Itch. https://greenf0x.itch.io/godotboy-template. This version does not get updated as often. The GitLab link is always the most cutting edge, but perhaps not the most stable. GodotBoy allows you to load ROMs from everyone's favorite 80s portable game console as well as it's 90s counter part. You can add an emulator to you game. The repo includes some examples of using these as a pickup, or as part of a control surface. The sample is the most minimal example I could come up with and a ROM created from GBStudio (another MIT licensed project) It's a GDExtention written in Rust with GodotRust and RBoy. 0.1.4: It now supports Windows, Linux, Linux on ARM64, and Android (on ARM64, but no reason it can't support Android x86 if anyone wants that). 0.2.0: Added support for GBA, but requires a BIOS file. Maybe someday figure out how to remove that requirement. v0.4.0 note: this was removed, it is beyond the scope of this project. If this is of interest to you, find me on BlueSky. 0.3.0: Now has support for Web exports. Requires Threads and Extension support in web exports. 0.4.0: Memory tools added! GBStudio added the script memory map to the exports, so you can now use the memory read/write tooling to trigger events in Godot or modify the game at run time. Itch.io Link: https://greenf0x.itch.io/godotboy-template GodotRust: https://github.com/godot-rust/gdext RBoy: https://github.com/mvdnes/rboy
Children Dock
by ulice
This plugin will let you see the children nodes of the currently selected node in your tree in a seperate dock to make your life easier, especially when working with component driven projects. You can navigate in the panel to get the desired node in the selected parent node in the scene tree.

GD-CBOR
by arlez80
encode/decode implementation of Concise Binary Object Representation for Godot Engine 4.x / GDScript.

beatplayer
by sftblw
"extends AudioStreamPlayer" for rhythm action games

ExtendTimer
by keldowin
Godot 4.x plugin. Adds an improved timer with additional signals