All Gadgets
Polyliner 3D
by firepal3d
**Warning, this software is not complete, some functionality may be glitchy or change in the future** Polyliner allows you to create 3D lines. - LinePath3D lets you create a line using the Path node's Curve3D tools. - Trail3D continuously generates a line that follows its own node every frame.
Pause Demo
by godotengine
A demo showing how a game made in Godot can be paused. Language: GDScript Renderer: Compatibility
Godot MSI Afterburner Monitor
by drewnyr
Small GDExtension plugin that allows to retrieve data from MSI Afterburner, supports graphs minimum and maximum limits. Windows 32 and 64 bit only.
Simple Asset Studio 2D
by nickmiste
A simple tool to create assets without leaving Godot
CADLikeOrbit_Camera
by twew
A Camera wich behaves like most Cameras in CAD-Softwares. It uses the mouse and lets you Orbit, Zoom and Pan around. Usage: 1. Activate Plugin 2. Add CADLike-Orbit Camera via new Node (Control+A) to the Scene 3. Define InputMap-Actions (Project->Poject Settings->InputMap) example InputMap-Actions: Name: "Zooming", Event: Righ Button Name "Panning", Event: Middle Button Name: "Rotating", Event Left Button --------------------------------------------------------------------- To determine the Fo...
Navigation2DServer Demo
by growingbrains
Navigation2DServer Demo for Godot Engine 3.5. Basic 2D navigation server in Godot Engine 3.5 using Navigation2DServer, NavigationAgent2D, NavigationObstacle2D. Mouse interactive to add Navigation Agents and move Navigation Obstacles. Left Mouse click to change navigation agent(s) target position, dragging is allowed. i.e. hold down the left mouse button and move the agent target. Left Mouse click to move obstacles, click and drag to observe navigation agents avoid moving navigation obstacles....
Event Bus
by linusminus
The Event Bus plugin provides a centralized event management system for Godot 4 projects. It allows nodes to communicate with each other by emitting and listening to events without needing direct references, promoting decoupled and maintainable code architecture. It also features a toggleable UI to monitor events and listeners in real-time during gameplay for easier debugging. Event and listener data are saved after the game exits and can be reviewed after gameplay.
XR Debug Konsole Plugin
by asturnazari
A Godot plugin to print Label3D messages in front of the XRCamera If you like 'tracing debugging', 'print debugging' or whatever name you prefer to do debugging with print statements inserted in your code, this will help you not to be taking off your XR headset to check the console.

Godot AI Kit
by ryash
A library of AI algorithms written natively in GDscript. Includes support for: 1. Simple Neural Network and Neural Net 2. Neural Network Advanced (Multi-Layered Neural Network) with SGD and ADAM optimisers 3. Minimax Algorithm 4. Q-Learning Algorithm (and SARSA) 5. Deep Q-Networks (DQN) [Only for discrete action spaces] 6. Convolutional Neural Networks (For Image recognition and processing)

Majordomo
by benjatk
Push builds to itch.io with a single click of a button from the editor
SimplestGodRay3D
by relo
A custom Node3D for Godot 4 that creates efficient, stylized light shafts (aka god rays) using a single QuadMesh and a shader. It provides an artistic alternative to volumetric fog with much better performance and visual control.
VNDS-GodotPlugin 2D
by lb357
VNDS GodotPlugin - plugin for Godot containing an visual novels engine (Visual Novel Development Studio)