All Gadgets

ScenePortal2D
by jonnymind
Changing scenes seems one of the most hairy problems Godot newbies are facing. While other game engines have a clear concept of "level" and simple ways you can transfer between them, Godot has a much more powerful concept of "scene", but moving between them requires ad-hoc scripting. This module automatizes scene switch, and offers a powerful set of objects to help you design both level transfers and programmatic scene transition. * The SceneChanger object can be directly used to change scene...

GDPaho
by jferdelyi
This plugin provides methods for creating MQTT clients. MQTT is a lightweight and widely used network protocol based on publisher-subscriber principle. This plugin is based on Paho lib which is a wildly used MQTT library (https://projects.eclipse.org/projects/iot.paho). This plugin is part of a collection of plugins for communication in Godot (https://github.com/GDWired). Runs on Windows, Linux and macOS for Godot 4.1.

4.1+ Discord RPC / Editor Presence Plugin
by vaporvee
Discord Game RPC Plugin for GDScript in Godot 4.1 or newer. It has Linux, Windows and partialy MacOS support. The GDScript code patterns are much easier then in other addons Make a complete rich presence with timestamps images info, Invites and much more.

Godot NVDA Integration
by nightblade
A simple GDExtension that integrates the NVDA screen reader with Godot! You can: - Send text to NVDA to speak, that falls back to Godot's TTS - Send text exclusively to NVDA - View NVDA integration status And more! Useful for making games for blind players! Yay, accessibility!
KonamiCode
by aravikusu
A simple addon that simply lets you add a Node into your SceneTree to listen for key combinations. Enter your own combination or simply use the default, the old-school Konami Code. It has both keyboard and controller support, as well as a "time limit" mode.

RenderDoc Launcher
by joselico
Plugin tool to easily launch RenderDoc from within Godot

Acro's Hitboxes
by acroprojects
Acro’s Hitboxes provides a custom "Hitbox" node that aims to streamline the process of generating knockback and damage from collision.

SettingCore
by gianptdev
Small tool to make simple settings for a godot project, include file saving/loading with objects. It include a demo folder whit a basic example.

Quiver Analytics
by amitq
Quiver Analytics (https://quiver.dev/analytics/) allows you to easily collect analytics for games made with Godot in a privacy-friendly way. In just a few minutes, you can integrate Analytics in your game through this open source plugin and gain valuable insight into how players are interacting with your game. You also have fine-grained control over how your players' privacy is handled. Learn more: https://quiver.dev/analytics/. Documentation: https://github.com/quiver-dev/quiver-analytics-go...

Realtime SVG Rasterizer 2D
by raygoe
This plugin uses 4.2's new Image from SVG to allow the game to automatically handle re-rasterizations on scale changes for things like a camera with vectors. Before, you'd have to either create a large rasterization of the SVG and use mipmaps (which might end up being slightly blurry).

Itch one click deploy
by figroot
This is a basic editor plugin for the Godot engine to simplify uploading projects to Itch using Butler

Inventory Example
by hajster
This inventory example includes: - easy item dragging - item stacking - armor exclusive slot - function for giving items - item resource for adding your own items - minecraft-styled simple crafting system using item resource