All Gadgets

Inventory Example
by hajster
This inventory example includes: - easy item dragging - item stacking - armor exclusive slot - function for giving items - item resource for adding your own items - minecraft-styled simple crafting system using item resource

Planet2D
by pdeveloper
Utility classes as a Shader wrapper to create pseudo-3D planets from 2D textures. Includes helper utilities for automated palette generation (see http://dev.thi.ng/gradients/ for examples).

Chey's Background Addon - Editor BG
by peachey2k2
A simple plugin to add a background image to the editor.

Screen Space Demo
by godotengine
Several examples of full screen 2D shader processing. Many common full-res effects are implemented here for reference. Language: Godot shader language and GDScript Renderer: Compatibility

Matrixs
by notlord
Adds editable Matrixs (2d Arrays) of several types: bool int float Resource

Volume Sliders (Singleton example)
by manuelz
Learn how singletons can be implemented to store values with the simple example of volume sliders!

Project Resolution
by danim3d
Quickly change and test Project Resolution settings. Useful to test and prevent your UI from being inconsistent in different resolutions. Version 0.4 - New Reset option and submenu for Viewport and Override resolutions.

TableDB
by gecreator
Simple database that store you data in Config File format. One file - one table.

Android Notification Scheduler Plugin
by cengizpz
Allows scheduling of local notifications on the Android platform. Installation Steps: - click `Download` button - on the installation dialog... -> keep `Change Install Folder` setting pointing to your project's root directory -> keep `Ignore asset root` checkbox checked -> click `Install` button - enable the plugin via `Project->Project Settings...->Plugins` in the Godot Editor - for usage info, see https://github.com/cengiz-pz/godot-android-notification-scheduler-plugin/blob/main/README.md

GDCalculator
by ghgltggamers
GDCalculator is a simple yet usefull application written by ghgltggamer and developed in Godot Open Source Game Engine 3. The main moive behind this project was to promote the OpenSource Community and Help the Developers to add an advanced Calculator feature in there Projects. This is a fully Open Source Project.

Terminal
by joryleech
The Terminal plugin allows developers to add in-game terminals to their projects, giving players access to commands, cheats, and custom in-game programs. Inspired by classic games like Doom and Skyrim, this plugin provides a flexible, customizable solution for creating in game runnable applications.

jTools
by jean28518
Useful templates for creating games with Godot Engine. It is intended to expand and modify the toolset to your needs. It is high customizable and offers a simple, but efficient base. Features - jSaveManager: Stores values easily - jTable: Advanced Tables for Godot. For your needs - jList: Adds powerful and customizable lists. - jAudioManager: Play music and sounds with a single line of code. Everywhere. - jSettings: Basic Settings Manager - jEssentials: Simple but efficient functions For more...