All Gadgets

Showing 312 of 2,199 results
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TableDB

by gecreator

FREE

Simple database that store you data in Config File format. One file - one table.

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Android Notification Scheduler Plugin

by cengizpz

FREE

Allows scheduling of local notifications on the Android platform. Installation Steps: - click `Download` button - on the installation dialog... -> keep `Change Install Folder` setting pointing to your project's root directory -> keep `Ignore asset root` checkbox checked -> click `Install` button - enable the plugin via `Project->Project Settings...->Plugins` in the Godot Editor - for usage info, see https://github.com/cengiz-pz/godot-android-notification-scheduler-plugin/blob/main/README.md

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GDCalculator

by ghgltggamers

FREE

GDCalculator is a simple yet usefull application written by ghgltggamer and developed in Godot Open Source Game Engine 3. The main moive behind this project was to promote the OpenSource Community and Help the Developers to add an advanced Calculator feature in there Projects. This is a fully Open Source Project.

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Terminal

by joryleech

FREE

The Terminal plugin allows developers to add in-game terminals to their projects, giving players access to commands, cheats, and custom in-game programs. Inspired by classic games like Doom and Skyrim, this plugin provides a flexible, customizable solution for creating in game runnable applications.

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jTools

by jean28518

FREE

Useful templates for creating games with Godot Engine. It is intended to expand and modify the toolset to your needs. It is high customizable and offers a simple, but efficient base. Features - jSaveManager: Stores values easily - jTable: Advanced Tables for Godot. For your needs - jList: Adds powerful and customizable lists. - jAudioManager: Play music and sounds with a single line of code. Everywhere. - jSettings: Basic Settings Manager - jEssentials: Simple but efficient functions For more...

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Easy Menus

by savovuk

FREE

With easy menus you don't have to program your own main, options and pause menu anymore! It features: * Keyboard & Gamepad Support * Setting of Various Audio & Video Settings * Autosaving and Loading of Settings (Data Persistence) * Various Signals to Connect Easy Menus with your existing Code For usage information visit the Github of the project. https://github.com/SavoVuksan/EasyMenus

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AMC Forth

by tiggerntatie

FREE

An implementation of Charles "Chuck" Moore's Forth programming language as a virtual computer inside of Godot.

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Godot NDI

by unvermuthet

FREE

Integrates the NDI® SDK with Godot Extends the VideoStream and VideoStreamPlayback classes to implement NDI playback. For outputting the Viewport as an NDI source, add the NDIOutput Node to the scene. Check out the demo scenes included with the releases.

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Point2D 2D

by mainman002

FREE

Point light using a gradient texture & colors for scene lighting This custom tool script is used to generate a complete 2D point light setup Features Include: * Adjust light settings in an organized inspector layout * Select gradient shape for linear, circle, and square * Color presets to quickly select gradient colors * Invert gradient colors Made by: * TnT Gamez LLC * Johnathan Mueller

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Max Size Container 2D

by mattuv

FREE

A custom Container node for Godot Egine 3.x, to limit the size of children nodes. All Control nodes have a rect_min_size property, but they lack the rect_max_size. The MaxSizeContainer aims at solving this issue. To be limited in size, a Control node must be child of a MaxSizeContainer. INSTRUCTIONS: - From the editor, press Add a new node, and select MaxSizeContainer. Note: to add the Container from script, you must use this code: var MaxSizeContainer = preload("res://addons/MaxSizeContainer...

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Trail2D 2D

by gabbinetto

FREE

A custom 2D node that creates a trail. Is it something you could code in 5 minutes? Yes, but I made this to save those precious 5 minutes.

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Abandoned Spaceship Demo

by perfoon

FREE

Godot 4 demo scene of an abandoned spaceship in an overgrown hangar. Shows the following features: * The light baking setup in Godot. Lightmaps are baked for Hangar and Outside scenes separately. * Trim sheet-based materials with a custom shader for colour changing. * Vertex colour-based terrain material for blending between different ground textures. * Animated in-world video display on the arcade machine. * Godot Volumetric fog, SSIL, SSAO and Temporal antialiasing. * Reflection probes for ...