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Godot GameJolt API hero image

Godot GameJolt API

by ironbrandon

FREE

Adds a simple GameJolt API class. Make calls to the API and easily handle them using full offline documentation for all functions. The GameJoltAPI node extends from HTTPRequest. Click "View Files" for more info! Installation: - Click "Download" on this addon then "Change Install Folder" - Create folder "res://addons/gamejolt_api", choose it, and click "Install". - Next, go to Project > Project Settings... > Plugins and enable the "GameJolt API" plugin. - Finally, reload your project.

GodotVersion for Godot3.5 hero image

GodotVersion for Godot3.5

by gregorein

FREE

The GodotVersion plugin makes it easier to manage version updates for your Godot projects. It works with GitVersion and a git pre-commit hook to update the project version automatically when a build is started - both for debug and exports. This plugin can be used for both game and non-game projects.

Constructive Solid Geometry (CSG) Demo hero image

Constructive Solid Geometry (CSG) Demo

by godotengine

FREE

This project showcases the various constructive solid geometry features supported by Godot. CSG can be used to prototype level designs within the 3D editor: https://docs.godotengine.org/en/stable/tutorials/3d/csg_tools.html Language: GDScript Renderer: Forward+

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Multirun For Godot 4

by xiezi5160

FREE

Multirun allows starting multiple game instances at once. The main purpose of this feature is to speed up multiplayer game development. One game instance can be configured to host the game and others to join. Upgrade to Godot 4.2+.

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Orbit Camera

by mrdev023

FREE

Godot Orbit Camera This plugin adds an OrbitCamera node in the Godot Editor. Usage: In the Editor 1. Enable OrbitCamera plugin in Project Settings > Plugins 2. Add Node3D node (used for rotating the camera) into current scene 3. Add OrbitCamera as a child of the Node3D node 4. Set Anchor Node property of OrbitCamera to the Node3D node Controls (Mouse) 1. Hold Left Mouse Button to orbit around the Anchor Node 2. Mouse scroll wheel to change the distance to Anchor Node Controls (Touch) 1. Singl...

3D Outline hero image

3D Outline

by reisdev

FREE

A simple customizable 3D outline shader.. How to use? Just add the outline.material as next_pass to the material which is suppose to have an outline. For more details and tips check out the Test folder or read the README.md Customizable: - can be enabled and disabled through a simple shader parameter - choose your desired color - adjust the thickness of the outline

ECS hero image

ECS

by germenzi

FREE

Key features: - any Object can be a component - discrete mode to process systems step by step - readonly components - handy entity filtering outside System class - nodes binding with entity - well documented scripts, just press f1 and search what you need See github for an addon review: https://github.com/Germenzi/gdECSv4

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Milestone

by jelo

FREE

Create and manage achievements through an in-engine editor and display them in your game!

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Chroma Key Shader

by yogendramanawat

FREE

This is a shader that implements a chroma key effect. Chroma keying is a technique used to remove a specific color (usually green or blue) from an image or video, making it transparent and allowing other content to show through. The shader provides RGB Comparison options for the chroma key effect.

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TrailRenderer 3D

by dwarfsoftworks

FREE

This is an implementation of trail/ribbon renderer similar to that in Unity. It can be used to give an emphasized feeling of motion to a moving object, or to highlight the path or position of moving objects. It also comes with a LineRenderer which is actually what's used by the TrailRenderer to draw the trail. Note that this plugin only supports 3D. Features - Variable width with curve - Variable color with gradient - Different alignment modes - Texture modes (tiling, stretching)

Stair-stepping Demo hero image

Stair-stepping Demo

by dwdwaver

FREE

Changelog: • v2.0 - No longer uses raycasts for stair-stepping and instead uses body_test_motion exclusively. See description below for more detail. A demonstration of character stair-stepping without using Separation Rays. While Separation Rays are recommended, they tend to be very buggy with default Godot Physics and do not work at all with the Jolt Physics Addon. This implementation utilizes the PhysicsServer3D's body_test_motion instead to test for collisions using a copy of the player's ...

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Fade Transition

by ghoulbroth

FREE

A node for covering and uncovering the screen with a fading effect. Created for Godot 4