All Gadgets

Path Editor 2D
by newold
Create or edit curve2D resource with a nice editor

ResolutionManagerPlugin
by godotkernel
This plugin will create a button (Resolution) in canvas editor (2D main page) which allow you to manage game test resolutions and switch between them very quickly from predefined lists. Based on Resolution Switcher plugin (https://github.com/vinod8990/godot_plugins/tree/master/Resolution%20Switcher), but this one support godot 3.1. Features: - Choose stretch mode and aspect from predefiend list, added tooltip for each one. - Set base resolution, directly or choosing from a list. (will throw error dialog if any value is zero). - Contain a lists of resolution to choose from (like iphone, ipad, android, basic, most used). - If the resolution list is custom, you can define your own resolution. Any custom resolution can be set as a base or test resolution. (will throw error dialog if any value is zero).

Single File Runtime Console
by volodyakek
Runtime console for Godot. Usage example can be found on GitHub: https://github.com/VolodyaKEK/GodotConsole

3D Lights and Shadows Demo
by godotengine
This project showcases various 3D light and shadow features supported by Godot. This includes contact-hardening shadows (PCSS) and light projectors. The background sky uses a PhysicalSkyMaterial, which allows for the sky colors to be automatically adjusted as the sun performs a day/night cycle. The radiance map (used to provide ambient and reflected light to the scene) is updated in real-time with the environment sky's process mode set accordingly. Language: GDScript Renderer: Forward+

Visual Shader UV Nodes Pack
by foyezes
Necessary UV Nodes For Godot 4. Includes UVManipulation, UVPanner, UVTwirl, UVRotate, UVSpherize.

BitMap Fonts Atlas Replacer
by jessicaccgd
Adjusts font files' character coordinates for their atlas match !!BACKUP YOUR PROJECT BEFORE USING THIS TOOL!!
Sunshine Clouds 2 3D
by bonkahe
A total rebuild of my previous clouds system, designed to address a lot of the issues I had with that original version.

Isometric Game Demo
by godotengine
This demo shows a traditional isometric view with depth sorting. A character can move around the level and will also slide around objects, as well as be occluded when standing in front or behind them. Language: GDScript Renderer: Compatibility

Performance monitor
by baza
In-game monitoring node with plots for performance or anything else. Just add a Monitor node to your scene and setup any number of plots with one function call each, like $Monitor.add_perf_monitor(Performance.TIME_FPS, "FPS")

GDShell
by kubulambula
Simple, linux-like, all-in-one, in-game console for development, debugging, cheats and/or any other interaction with your game. GDShell works right away after installation with no need for a complex setup. Add you own commands, don't reinvent the wheel and get right back to the important stuff that makes your game fun! Exclusive for Godot 4.0+

Airplane Mouse Controls
by ed3800
Simple airplane controls that point the airplane to the direction the camera is pointing in a smooth way.

Persistent ID
by adamnaghs
Generate and manage unique persistent IDs for game objects. Includes registry tracking, search, and export tools.