All Gadgets

ConsoleGD
by lfind
Simple in-game console. Supports custom commands.

Godot Awesome Splash
by vituan99
Collection of splash screens for Godot Engine. Easy to use, fast Installing, multiple resolutions.

Extended Label
by atermnus
Godot tool for 4.x. Extended Label. Adds new functionality. COLORS : Choose between multiple colors, and edit them easily on a dictionary. SIZE : Choose between text size. Automatically changes when changing UI resolution (hook up the signal).

Combat Area 2D
by jolumorsandev
Three nodes that may help you saving a lot of time in collisions, life system, and screenshake: -CombatArea (from Area2D): An area that can be body, damaging, healing, and item type, each one having different properties, and with the possibility of turn them off, make them destroyable on collision, adding a custom effect, and changing their "team". -HealthBar (from TextureProgress): A texture progress that has hp (and max hp), can be inversed (to emit the die signal when the bar fills instead...

TypingGameEngine
by irheks
This tool allows you to create typing like games in an easy way.

Map Generator Sample
by cheapmeow
1.Randomly set cell 2.smooth 3.eliminate small hole and wall 4.connect all rooms to main room

TileSet AtlasSource Sync
by week
The function of this plugin is to synchronize data between different TileSet AtlasSources, specifically for commonly used elements like physics collisions and terrain sets. When you open the TileSet editor, you can find its access point in the top-right corner.
Dialogue Nodes
by nagi
A plugin for creating and exporting dialogue trees, Dialogue Nodes extends your Godot editor to allow for creating, testing and incorporating branching dialogues in your game. Features: - Fully featured dialogue editor using graphs to visualize branching dialogues. - In-editor dialogue preview pop-up to test your dialogue without running the game. - Easy to use DialogueBox & DialogueBubble nodes to add to your project and run the dialgues in-game. - Additional features such as bbcodes, variab...

Game State Saver Plugin
by jhlothamer
This plugin maintains game object state (property values) between scene changes as well as saves that state to a file. It handles the following scenarios for you: 1. Re-applying property values to game objects when a scene is reloaded. For example if an object is moved by the player, its position can be maintained so that it is in the new position when the scene is reloaded. 2. Re-instance a game object that was dynamically added to the scene. For example if an enemy drops an item and you wan...

Static Type Warnings
by w01vs
This tool checks if your scripts are statically typed. If variables or functions are not statically typed, it prints warnings to the output with info. Checks scripts when project is loaded and for individual scripts when saved. CHANGELOG 1.1.0: Added static type warnings for: - Function parameters - Multiline function definitions 1.0.0: Added static type warnings for: - Constants - Variables - Function return values* *Only for single line functions

Multipoint Gradient Texture 2D
by mobilebungalow
A procedural gradient texture generator that creates smooth gradients from multiple colored points.

QuickTileset
by paradrogue
A script for quickly and easily creating complete Godot TileSets without the hours of endless clicking. Great for prototyping, testing out variated tile sets, or simply mass importing large numbers of static tiles. A simplified version is available as a gist: https://gist.github.com/bluematt/72f1e56609c388e30d9c3d7395195802