All Gadgets
ValidRLink
by noctemcat
Supports Godot 4.1+. Adds ability to validate exported values and workable non-tool buttons If it detects any changes in inspector it will call your own method where you can check exported values or set them, you can change the method name in settings You can also export buttons that will call your methods, similar to `@export_tool_button` only your classes doesn't need to be `@tool` By the nature of how it works, it will only work with exported data, while inside your methods the instance do...

Radial Progress Indicator 2D
by davethecoder
This plugin is a Control that displays a radial progress indicator with several options. See the README.md file for more information. The plugin is a Godot 4 update of the Godot 3 asset https://godotengine.org/asset-library/asset/497 If installing from the Godot Editor AssetLib tab, only the folder addons/radial_progress/ needs to be installed. Tested in Godot 4.0.4-stable, Godot 4.1.4-stable, Godot 4.2.2-stable and Godot 4.3-beta1.

fsm
by nofacer
Finite-state machine plugin for Godot4
Audio Control
by vpgames
Simple basic audio control(Master, Music, Effects). Implemented as singleton/autoload class (plugin for Godot Engine 4.+).
Mixamo Root Motion Remover
by ilpano
A simple root motion removal tool for Mixamo animation
On-Screen Logger
by schimmelspreu83
A logger that displays any message on screen. Useful for printing debugging messages when you don't want to print the message into the log.

Procedural-Map-Generator 2D
by mihalysaroltaubb
The plugin is capable of modifying a selected TileMap in Godot using various algorithms. These algorithms include Cellular Automata, Wave Function Collapse, and Gram-Elites. Different parameters can be specified for these algorithms. The plugin contains an Examples folder to test the map generation.
Godot icon creator/replacer
by pkowal1982
Replace Windows icon without rcedit. Create icon from image(s) using no external tools. After installing and enabling you'll find two additional menu entries: Project/Tools/Icon Creator Project/Tools/Icon Replacer which should be self explanatory.
TrenchBroom Loader 3D
by miss
TrenchBroom map loader for Godot 4. Alternative to Qodot. Also known as TBLoader.
GridMapLayer 3D
by caaz
This allows you to manage GridMaps through TileMapLayers. Support for: - Autotiling (Because the GridMapLayer node inherits from TileMapLayer!) - Arbitrary tile subdivisions (for 2x2 or more gridmap tiles being associated with a single 2D tile) - Arbitrary tile sizes (For non-square tiles) - Setting GridTiles programatically (for proceedurally generated areas utilizing autotiles) - Multiple GridTiles associated with a single 2D Tile. (So that you may have layered grids, useful for cases where you might want different collisions!)
EZ Music Cuer
by lopano
An addon to the "EZ Sfx and Music" Godot asset by ghoulbroth. Put MusicCuer as MusicPlayer's child and it plays either the MusicPlayer's first track or a selected track on regular intevals, optionaly after some delay.
GDPeg
by arlez80
Godot Parsing Expression Grammar for GDScript 1.3 update: * Added end of input $. 1.2 update: * Added debug @ and tree capture :> 1.1 update: * Fixed greedy(?) on text notation.