All Gadgets
Compute Shader Plus
by devpoodleplugins
This plugin adds ComputeHelper and Uniform classes that make using compute shaders easier.
![Comedot Ultimate Template [4.5] hero image](https://i.imgur.com/UJnNERn.png)
Comedot Ultimate Template [4.5]
by syntaksio
All-in-one project template & components framework: Basically Nodes but for gameplay. Optimized for 2D pixel art. • Includes components for different types of player movement, combat, collectibles, inventory, turn-based logic, AI etc. • Takes care of tricky gameplay polish issues related to stats, interactions, physics, climbing, tile-based movement etc. • UI controls like a stats HUD, buttons for special skills, etc. • Scenes for Logo → Main Menu → Options, Input Remapping, Pause Overlay and short example games. • Save/Load player preferences in config file with `Settings.anyName = 69` • Helper functions & debugging tools like realtime charts for monitoring variables. • Free-to-use 3rd-party assets for quick prototyping. Even if you don't need the template or components, you can copy some of the logic code to use in your own scripts, or just yoink Tools.gd This is a work of pAsSiOn in constant progress! For more deets & the latest version, lookieloo the Develop branch: https://github.com/InvadingOctopus/comedot/tree/develop Tilesets: https://kenney.nl/assets/1-bit-pack Font: Jayvee Enaguas (HarvettFox96) https://www.dafont.com/pixel-operator.font

Anomaly Aces Table
by anomalyaces
Plugin to help create customizable tables
Addonsave (4.1)
by beatrixassets
this is a fork of addon save for godot 3 make addonsave.gd autoload Project Settings -> Autoload -> Add The script Compatible with 4.2
Godot Debug Camera
by kcfresh53
This plugin provides a debug camera for Godot 4 projects, allowing for easy navigation and debugging within both 2D and 3D environments.
Weather 2D 2D
by pirachute
An easy to use 2D Weather for Godot games including wind, rain, snow and some scene darkening... INCLUDES: 1. An easy to configure weather node to place in your scene. 2. A "weather collider" node to place in your game so weather changes when player enters in a specific area 3. Samples scene including a graphic UI to test different weather variables. FEATURES: - Simple to configure - Follows the player (or another node) - Rain and Snow textures and be easily changed
3D Planet Generator
by naejimer
Three shaders to generate 3D animated planets and stars in Godot 4: - Planet body generation shader - Cloud generation shader - Atmosphere generation shader The project contains seven example planets: - No atmosphere planet - Terrestrial planet - Ice planet - Lava planet - Sand planet - Gaseous planet - Star FAQ and more information: https://naejimer.itch.io/godot-3d-planet-generator

Rope2D 2D
by jmac270
A Rope Made Up Of Rigid Body 2D's That is Rendered Using A Line 2D.You Can Customize The Color,Width And Length.

Utility AI (GDExtension)
by grr
A set of nodes for making AI agents, with support to utility-based behaviour and state selection. Created using GDExtension and C++. The extension contains: - Utility-based AI Agent Behaviour nodes - Utility-enabled Behaviour Tree nodes (can also be used as a regular behaviour tree) - Utility-enabled State Tree nodes for hierarchical state management - Node Query System for generalized Utility-based node queries, with time-budgeting Binaries available for Windows and Linux. Web/Wasm and (unsi...
Siemens S7 PLC Plugin
by wepallalex
A powerful plugin to connect Siemens S7 PLCs (S7-300, S7-400, S7-1200, S7-1500) with the Godot Engine, enabling real-time industrial automation and visualization. Features: - Connect to Siemens S7 PLCs. - Read and write PLC variables directly from Godot. - Support for multiple data types: Bool, Byte, Int, DInt, Real, LReal, String, etc. - Data grouping for efficient batch operations. - Visual binding: Link PLC variables to Godot UI components and properties. - Robust error handling and automa...

BurstParticles2D
by ivysly
Make cool, chunky one-shot particle effects with textures, curves and gradients.

MultiLayer GridMap 3D
by williambt
This is a custom node that instantiates multiple gridmaps to serve as a multi-layered gridmap. Comes with a configuration menu for the layers, where they can be hidden in game and/or used as properties. When exporting the project the non-resource file types "*.mlgmap" and "*.mlgmc" must be specified.