All Gadgets

MinTime (Clock)
by icyatom
I made this simple clock desktop app for my personal use to display the time. It has stopwatch and timer. I was experimenting use of Godot to build the GUI applications and I had fun while building this. Hope this project can be helpful for some people who are just starting. Also don't forget to go to my Github page show some love, I have some cool projects there that I am working on.

2D Camera Controller Singleton / with Dev
by jessejburton
I am building out a re-useable Camera Controller singleton. So far it has a shake feature that uses perlin noise and tweening to create some smooth camera effects. You can use the base class for production or the dev tools class for on screen testing of the screen shake. A work in progress to be sure. Currently working on a change camera target system that allows smooth transitions between on screen targets. https://www.burtonmediainc.com/#godot-camera-controller-2d

ThreadPool for Godot 3
by zmarcos
A GDScript thread pool to asynchronously execute tasks.

Simple First Person Controller
by crazystewie
A simple first person controller using a raycast for ground detection, useful for prototyping and extending

Anaglyph Camera
by sisilicon
This plugin adds a new camera that creates a 3D anaglyph effect. For the addon itself, install only the silicon.3d.anaglyph folder. For the whole demo, install everything.

Remove Directory
by elip100
Adds a function to recursively remove a non-empty directory. USAGE: RmDir.rmdir(directory: String)

Kiki's DevTools
by skeatsies
This is a collection of Dev Tools I have created (and found) that are designed to mesh seamlessly with each other. Some features include a full featured console , console output filtering, property monitoring, and more to come.

Compute Shader Plus
by devpoodleplugins
This plugin adds ComputeHelper and Uniform classes that make using compute shaders easier.
![Comedot Ultimate Template [4.5] hero image](https://i.imgur.com/UJnNERn.png)
Comedot Ultimate Template [4.5]
by syntaksio
All-in-one project template & components framework: Basically Nodes but for gameplay. Optimized for 2D pixel art. • Includes components for different types of player movement, combat, collectibles, inventory, turn-based logic, AI etc. • Takes care of tricky gameplay polish issues related to stats, interactions, physics, climbing, tile-based movement etc. • UI controls like a stats HUD, buttons for special skills, etc. • Scenes for Logo → Main Menu → Options, Input Remapping, Pause Overlay and short example games. • Save/Load player preferences in config file with `Settings.anyName = 69` • Helper functions & debugging tools like realtime charts for monitoring variables. • Free-to-use 3rd-party assets for quick prototyping. Even if you don't need the template or components, you can copy some of the logic code to use in your own scripts, or just yoink Tools.gd This is a work of pAsSiOn in constant progress! For more deets & the latest version, lookieloo the Develop branch: https://github.com/InvadingOctopus/comedot/tree/develop Tilesets: https://kenney.nl/assets/1-bit-pack Font: Jayvee Enaguas (HarvettFox96) https://www.dafont.com/pixel-operator.font

Anomaly Aces Table
by anomalyaces
Plugin to help create customizable tables

Addonsave (4.1)
by beatrixassets
this is a fork of addon save for godot 3 make addonsave.gd autoload Project Settings -> Autoload -> Add The script Compatible with 4.2

Godot Debug Camera
by kcfresh53
This plugin provides a debug camera for Godot 4 projects, allowing for easy navigation and debugging within both 2D and 3D environments.