All Gadgets

Showing 912 of 2,199 results
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LineMap2D 2D hero image

LineMap2D 2D

by guoxiaoyao

FREE

LineMap2D is a Godot 4 plugin based on Line2D that allows developers to create textured 2D lines while supporting dynamic adjustments to point positions, rotation, scaling, and other properties. The plugin runs in tool mode (@tool), making it suitable for visual design directly within the editor. LineMap2D 是一个基于 Line2D 的 Godot 4 插件,允许开发者创建带有纹理的 2D 线条,同时支持动态调整点的位置、旋转、缩放等属性。本插件支持在 工具模式(@tool) 下运行,可用于编辑器内的可视化设计。

Combat Collider hero image

Combat Collider

by meckanit

FREE

Easily set up both hurtboxes and hitboxes for any type of 2D game. To use just add the combat collider node to a scene, I suggest under the sprite for better organization, and then use the buttons to modify the colliders. Then to actually make it so that works with the animation use the Animation's call method line to call the start(), end(), and next frame functions of the colliders. For hurtboxes click the Is hitbox button twice to initialize it to the correct color and layer. This uses bot...

Extra Snaps hero image

Extra Snaps

by arsith

FREE

Adds extra snapping functionalities for Node3D objects. Allows Node3D objects to snap to physics bodies or CSG objects with collision. - Select a Node3D object that you want to move, - While pressing Ctrl / Cmd + W, move your cursor along a surface to snap the selected object to the surface, - Release Ctrl / Cmd + W to confirm.

EntityGrid hero image

EntityGrid

by xebeth

FREE

A simple entity grid for 2D games

Node Distance Tool 3D hero image

Node Distance Tool 3D

by nuncaaglutinar

FREE

The Node Distance Tool is an addon for Godot Engine that allows users to select two 3D nodes and measure the distance between them. It creates a line connecting the nodes and displays the measured distance in the scene. This addon is useful for developers who need to measure distances between objects during game or simulation development in Godot.

MinTime (Clock) hero image

MinTime (Clock)

by icyatom

FREE

I made this simple clock desktop app for my personal use to display the time. It has stopwatch and timer. I was experimenting use of Godot to build the GUI applications and I had fun while building this. Hope this project can be helpful for some people who are just starting. Also don't forget to go to my Github page show some love, I have some cool projects there that I am working on.

2D Camera Controller Singleton / with Dev hero image

2D Camera Controller Singleton / with Dev

by jessejburton

FREE

I am building out a re-useable Camera Controller singleton. So far it has a shake feature that uses perlin noise and tweening to create some smooth camera effects. You can use the base class for production or the dev tools class for on screen testing of the screen shake. A work in progress to be sure. Currently working on a change camera target system that allows smooth transitions between on screen targets. https://www.burtonmediainc.com/#godot-camera-controller-2d

ThreadPool for Godot 3 hero image

ThreadPool for Godot 3

by zmarcos

FREE

A GDScript thread pool to asynchronously execute tasks.

Simple First Person Controller hero image

Simple First Person Controller

by crazystewie

FREE

A simple first person controller using a raycast for ground detection, useful for prototyping and extending

Anaglyph Camera hero image

Anaglyph Camera

by sisilicon

FREE

This plugin adds a new camera that creates a 3D anaglyph effect. For the addon itself, install only the silicon.3d.anaglyph folder. For the whole demo, install everything.

Remove Directory hero image

Remove Directory

by elip100

FREE

Adds a function to recursively remove a non-empty directory. USAGE: RmDir.rmdir(directory: String)

Kiki's DevTools hero image

Kiki's DevTools

by skeatsies

FREE

This is a collection of Dev Tools I have created (and found) that are designed to mesh seamlessly with each other. Some features include a full featured console , console output filtering, property monitoring, and more to come.