All Gadgets

radio buttons
by voidgames
This addon adds a little helper node which you add as a sibling node to some buttons, and then only 1 of these buttons will be selected at the time, like radio buttons, the node provides a signal for when you change the selection.
Pinned Debugger Tabs
by wierdox
Auto opens a pinned Debugger tab on project run. To pin a tab, press the newly added Pin Tab button on the Debugger tab bar. You can unpin by either pressing Unpin, or pressing the blue pin on the pinned tab. You can also shift the pin by going to a new tab and pressing Shift Pin. Changelog: *1.1: For 4.4+, fixed plugin critically failing due to changes in Debugger node hierarchy. Still works with all previous versions. This plugin overrides editor setting "run/output/always_open_output_on_pl...
Plugin Reloader
by iceflower
Quickly reload plugins from the editor main screen. For more see https://kenyoni-software.github.io/godot-addons/addons/plugin_reloader/.
Marching Cubes
by gdarielsl
This is a demo of multiplayer marching cubes game in godot.
GodotXML
by pew
GodotXML - advanced XML support for Godot 4. Supports Godot 4.0+. Please see our README on GitHub for more information, including the v1 -> v2 migration guide: https://github.com/elenakrittik/GodotXML

Firebase Analytics
by lehapqumico
Android plugin Firebase Analytics for Godot 3.5.1 engine

Hunspell Spellchecker
by brunogbrito
A native spell-checking solution for Godot using the Hunspell library. Hunspell is an open-source spell checker and morphological analyzer used in popular software like LibreOffice, Firefox, and Chrome. It supports numerous languages, handles complex morphology, and allows custom dictionaries through its flexible affix rules system. Features: Fast, native spell-checking through Godot's GDExtension system Support for multiple languages through standard Hunspell dictionaries Easy-to-use API for...
Hexagonal Game Demo
by godotengine
Very simple demo showing a hexagonal TileMap and TileSet. Language: GDScript Renderer: Compatibility

3D Multiplayer Bobmerman
by xerotolabs
3D Multiplayer Bomberman Made a 3D version of the 2D demo using version 3.1.1 org demo here https://godotengine.org/asset-library/asset/139
Fullscreen Control
by vpgames
FullscreenControl use Alt + Enter to switch between fullscreen and window mode (plugin for Godot Engine 4.+) Version: 0.0.1 Tested with godot 4.+
Cupcakes Framework
by oplexitie
A Five Nights at Freddy's framework made for the Godot game engine.
Mixing Desk
by irmoz
A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.