Plugins

  • godot - backpacks
    4.2
    v1.3Projects

    Quickly building backpacks with godot 使用godot背包插件快速构建背包 https://gitee.com/L_HM/backpack_grid Version 1.3

    By: LHM
  • Get OS Name
    3.5
    v1.0Scripts

    Get a more specifically OS name (for Godot Game Engine v3.x). Uses "uname -a" to get *nix name. If Linux, search for distro name inside "/etc/os-release" Also ships with OS icons as 500x500px white png. Usage: `Get_os_name.os_name(getdistro:bool=true, gds4:bool=false)` Which returns the name as a string. If getdistro is false will not search for Linux distro name. If gds4 is true, will convert Godot 3.x os.get_name() to Godot 4.x equivalent. `Get_os_name.os_logo(name:String="")` Which return path to logo as a string. If no name provided as arg, will use os_name() to retrieve it.

    By: Bytez
  • Script Editor Docker
    4.0
    v1.0Tools

    Warning!!: this plugin doesn't work, I am working on changing that! A docker witch can be used to edit scripts. It can also be made floating so you can get a window witch can give you the entirety of a monitor's screen space for your code editing

    By: Cyber-Kun
  • Sticky Scribe - A flexible TODO list, task manager, bug tracker, and notes tool for Godot 4
    4.4
    vv1.0.0Tools

    Sticky Scribe is a light-weight TODO list and bug tracker, designed for solo devs and small teams. It integrates directly into Godot, and maintains a text list of "Stickies" in your project directory that is designed to be checked in to version control. Stickies are like tickets, but they're purpose agnostic and could be used to track tasks, bug reports, or notes. Sticky Scribe uses a human-readable json format that is friendly for manual editing and merging if necessary. Sticky Scribe has many quality of life improvements over a basic TODO txt file at the cost of minimal file size increase and editing complexity. Sticky Scribe is not designed to replace heavier ticket tracking systems designed for large teams, instead it's emphasis is on being minimal and easy to use.

    By: ace24713
  • Sticky Scribe - A flexible TODO list, task manager, bug tracker, and notes tool for Godot 3
    3.5
    vv1.0.0Tools

    Sticky Scribe is a light-weight TODO list and bug tracker, designed for solo devs and small teams. It integrates directly into Godot, and maintains a text list of "Stickies" in your project directory that is designed to be checked in to version control. Stickies are like tickets, but they're purpose agnostic and could be used to track tasks, bug reports, or notes. Sticky Scribe uses a human-readable json format that is friendly for manual editing and merging if necessary. Sticky Scribe has many quality of life improvements over a basic TODO txt file at the cost of minimal file size increase and editing complexity. Sticky Scribe is not designed to replace heavier ticket tracking systems designed for large teams, instead it's emphasis is on being minimal and easy to use.

    By: ace24713
  • Source Export Platform
    Custom build
    v1.0.0.0Tools

    A super simple export plugin for godot that allows for source code to be copied to another directory and optionally compressed. Useful for making automatic source code exports. Requires the NovaTools plugin as a dependency.

    By: NovaDC
  • Animated Bow
    3.3
    v0.1Misc

    An animated lowpoly Bow for your game project! Animations : IDLE WALK RUN FALL JUMP RELOAD AIM DISARMED AIM IDLE FIRE very important !!! if you have shakes during the animation, you must reimport the model in 60 fps, disable the optimizer and put all the bones in "nearest" mode in the interpolation mode. in the case of the BOW you have to put in "nearest" the "AIM" animation and the "DISARMED" animation and the "FIRE" animation you have to do it on all bones! good game.

    By: ImageParSeconde
  • Graphics Editor
    3.1
    v1.0.0Tools

    A simple graphics editor that allows you to modify images! The plugin is still heavily in WIP!

    By: Flairieve
  • Character generator importer tool
    4.2
    v1.0.02D Tools

    This is an unofficial tool that can be used as a plugin in Godot to speed up the process of creating animations for the character generator included in this asset https://limezu.itch.io/moderninteriors. There is no examples of spritesheet as it is a paid tool but the process is very simple I promise

    By: BananaHolograma
  • Godot 4.1 3D Terrain Plugin (heightmap, mapbox)
    4.1
    v1.0.23D Tools

    A 3D Terrain Tool Plugin written in .NET6/.NET7 Currently supported: - Sculpting - Holes - Flatten - Noise - Smoothing - Collider support for DEFAULT and Bullet - Painting: On each splatmap channel - Brushes: Smooth, Linear, Spherical, Tip by given radius, strength and fallof - Importing and exporting heightmaps and splatmaps for 16bit raw images (industrial default) - Mapbox Support - 4 types of import formats - Visual shader support with pre defined components - open source

    By: Sythelux
  • Animated Zombie
    3.3
    v0.1Misc

    An animated lowpoly Zombie for your game project! Animations : SPAWN IDLE WALK RUN ATK ATK HEAD HIT DEAD very important !!! if you have shakes during the animation, you must reimport the model in 60 fps, disable the optimizer and put all the bones in "nearest" mode in the interpolation mode. in the case of the zombie you have to put in "nearest" the "HIT" animation and the "ATK" animation. you have to do it on all bones! good game.

    By: ImageParSeconde
  • Mod Loader Dev Tool Brotato Content Loader Template
    3.5
    v1.0.1Tools

    This is a minimal Brotato - Content Loader Template for the Mod Loader Dev Tool. To use this template, follow these steps: 1. Ensure that you have the latest version of the Mod Loader Dev Tool installed. You can find it on the Asset Library or the Releases page on GitHub. For detailed installation instructions, please visit the Dev Tool Repository. 2. Download or install this template, and place the `Brotato-ContentLoader-minimal` directory in the Dev Tool template directory located at `res://addons/mod_tool/templates`. ( Just click install if you are in the Editor AssetLib ) Now you can create a new mod using this template and start developing your Content Loader mod! Enjoy modding with the Mod Loader Dev Tool!

    By: KANA
  • Godot 2D Essentials
    4.1
    v1.7.62D Tools

    Godot 2D Essentials is your all-in-one solution for game development, offering a robust collection of production-ready components designed to accelerate your 2D game projects. With these components, you can streamline the implementation of essential behaviors while preserving the unique logic of your game.

    By: s3r0s4pi3ns
  • Scene Transition
    3.2
    vv01.00.02Tools

    A customizable scene loader that suports custom transition scene and with progress status (useful with large scenes).

    By: luisboch
  • Quick Toolbar for 3D Nodes
    4.1
    v1.03D Tools

    A toolbar with shortcuts that allows you to quickly instantiate common 3D nodes. Just click on the node you want to instantiate using the Godot toolbar. Supported nodes are: - DirectionalLight3D - OmniLight3D - SpotLight3D - Camera3D - WorldEnvironment - Timer - CharacterBody3D - RigidBody3D - StaticBody3D - MeshInstance3D - Area3D - AudioStreamPlayer - CollisionShape3D - Node3D

    By: error404
  • Dockable Output
    3.2
    v1.0.0Tools

    An editor plugin that simply moves the standard output window to its own dockable area.

    By: Moonbrick Games
  • Dynamic Gravity Kinematic Character
    3.2
    v1.0Demos

    Version: 1.0 Description: A kinematic character that can be used as base to your player character. Features: -A Kinematic Character that controls the camera. -Gravity Fields.

    By: Felipe Moura
  • Custom Distraction Free Mode
    3.2
    v1.0.1Misc

    Choose what docks to keep visible in distraction free mode (DFM). DFM layouts are separated by the scene viewport (2D/3D) and the script viewport. Optionally enable DFM on editor start.

    By: leleat