All Gadgets
Gemini Godot Dock
by weesna
Integrates Google's Gemini AI models directly into the Godot editor interface via API. - Node tree and Script Editor right click context menus for adding attachments to prompts - Optional inclusion for scene tree, project tree, and node details in Editor Settings - Various different models exposed. (Note: Only text-based models are currently supported, different models may yield unexpected results. Additional support may be added for these models later.)
DeformableMesh
by cloudofoz
This addon allows to deform 3D meshes using customizable deformers at run-time. In this version SphericalDeformer and SimpleDeformer (bend, twist, taper) nodes are provided.

Vanguard 2D
by sparrowworks
Vanguard is a basic weapons system library containing ranged & melee, projectiles, area of effect... it's structured like a box of legos where you assemble these modules in whatever way you want (documentation included of course). Feel free to submit an issue and ask any question.
Godot Vim
by apock
Most basic vim motion controls for those who really miss it while editing scripts! Check the repo for a list of bindings. https://github.com/joshnajera/godot-vim Recent massive update thanks to github user wenqiangwang!
Dockable Output
by moonbrickgames
An editor plugin that simply moves the standard output window to its own dockable area.
AutoSizeText
by spielmannspiel
Autosize text in labels and text boxes for Godot, just like in Unity.
Easy LAN
by henriquelalves
A Godot Addon to easily estabilish LAN connection between devices connected on the same router.
Smart Audio Stream
by nonunknown
Simple, think a jumping audio with a duration of 1 sec but your player takes only .5s to do jumps, using the normal AudioStream it will cut the currently playing audio and start it again, with this plugin it knows if a sound is already playing and instead of cut and play again it will set another stream to play so you will hear the sounds without cutting them.
D-Bus Nodes
by arlophoenix
Use D-Bus for IPC on Linux with Godot. This GDExtension adds simple nodes to use D-Bus. The DBusServerNode allows the definition of a DBusServer just through the property panel without having to write a single line of code. In your code you can then attach callbacks to the specified methods which will automatically be called if a client sends a message to the server. The DBusClientNode lets you specify one specific interface to interact with and make simple requests to. Both nodes abstract D-...
Ingame BugReporter & Feedback
by asecondguy
Allows your players to send bug reports, feature requests and general feedback directly from within the game to a discord webhook. Features 2 different BugReporter UI designs and 1 survey style UI. From there you can do whatever.

Godot Post Process Outlines
by jocamar
A set of shaders and a custom camera node to easily integrate post process outlines into your game. Works with both 2D and 3D games. Documentation at: https://github.com/jocamar/Godot-Post-Process-Outlines If you have any questions feel free to reach out to me on Twitter: https://twitter.com/joaomarinheiro
eh_DocsExporter
by ehjogos
Godot Plugin to export documentation directly from comments in your code to Github Wikis and/or Hugo sites. It's partly based on GDQuest's docs maker, but works entirely inside Godot, and tries to follow godot's official docs styling for exported pages. To use, install and activate the plugin and a new tab will appear in the Project Settings window. From there you can configure paths and generate the json with the code reference, and then export it for Github wiki and/or Hugo sites. To create...