All Gadgets

3d Rotate Direct Constant Smooth
by johnnyrouddro
Inspired from Look At Pointer demo from Godot 2. This demo shows you simple code to rotate 3D objects with keyboard input in three ways: directly, with constant speed and with smooth speed.

GraphQL client
by jsingla
A small library to do graphql request from gdscript without external dependencies

Motion Trails 3D
by dbp8890
Adds simple motion (ribbon) trails to Godot 3.2. Supports texturing and start/end colors for fading in/out. This can be used for a variety of special effects. Instructions: 1. Unzip the contents into a new folder. This folder contains a demo project, and if it is not needed, the MotionTrail subfolder can be copied directly into an existing/new project. 2. Simply drag and drop the MotionTrail.tscn scene onto a parent scene (such as an object in motion), and you should be all set!

Animated LowPoly Skeleton
by imageparseconde
An animated lowpoly skeleton for your game project! Animations : SPAWN IDLE IDLE2 ATTACK1 ATTACK2 WALK RUN HIT DEATH

2D Shapes
by technocatdev
2D geometric shapes for prototyping and animating in Godot. - Create rectangles, ellipses, arrows, triangles, stars and regular polygons just by adding a node - Edit the geometric shapes with your mouse - Select between Filled, Outline and Filled + Outline - Animate properties with Godot's animation system - Full undo/redo support

Draw3D
by nyxkn
A small library for drawing simple wireframe shapes in 3D. Provides a custom Draw3D node that you can use to draw simple geometry in your scene.

Tween Interpolation Demo
by godotengine
A demo showing advanced tween usage. Language: GDScript Renderer: Compatibility

EasyTrajectory
by dynamder
This plugin allows you to create trajectories (e.g. bullet, enemy, etc.) in a simple but powerful way. you can: 1. create simple trajectories directly 2. combine multiple trajectories in special ways to form complex trajectories 3. use dictionary (which can be loaded from a json file) to create complex trajectories 4. well support for custom trajectory types

UI-Expander
by omid3098
If you want to develop a GUI for your game or application using godot, the default godot anchor points are not very helpful. Instead, you can press CRTL+M to maximize your UI element and design easily.

BoneIK
by thiagola92
Inverse Kinematic addon for Godot.

Multinet (Godot 4 Multiplayer C# addon)
by kkalinovk
Multinet is an add-on for Godot 4, which aims to provide easier access and setup for Godot's built-in multiplayer implementation.

Tracery
by althar93
A GDscript port of Kate Compton's Tracery. Quoting directly from the the official website ( http://tracery.io/ ) : "Tracery is a super-simple tool and language to generate text. by GalaxyKate."