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Dynamic Catenary hero image

Dynamic Catenary

by donitzo

FREE

A dynamic catenary node and shader for Godot engine (for hanging chains, ropes etc.). "In physics and geometry, a catenary is the curve that an idealized hanging chain or cable assumes under its own weight when supported only at its ends in a uniform gravitational field" - Wiki The idea came from an excellent tutorial by Alan Zucconi, in which he describes the math behind catenaries. I used these formulas plus some original ideas to implement a new catenary node type in Godot.

Arrow3D hero image

Arrow3D

by ys

FREE

A 3D gizmo to make a simple arrow.

vim-motion hero image

vim-motion

by wovrik

FREE

wovri's upload of Josh N godot-vim project.

TileMapDual dev 2D hero image

TileMapDual dev 2D

by pablogila

FREE

DO NOT DOWNLOAD YET. This Asset Library version is under testing. Before submitting an issue, please test with the version from the GitHub repo: https://github.com/pablogila/TileMapDual A simple, automatic and straightforward custom TileMapLayer node that provides a real time dual-grid tileset system for Godot, for all kinds of grids. This dual-grid system reduces the number of tiles required from 47 to just 15, rocketing your dev journey!

PGodot 3D hero image

PGodot 3D

by msunyerdev

FREE

PGodot is a free and open-source procedural generation plugin for the Godot Engine. It enables developers to create dynamic 3D environments using noise-based techniques, directly from the editor or at runtime. This tool was developed with indie studios and solo devs in mind, offering procedural power without the complexity or price of commercial alternatives.

Extend hero image

Extend

by hoontee

FREE

Adds six directional handles for scaling Spatials. Define applicable classes in extend.gd. Hold CONTROL for Snap and SHIFT for Scale All. Change snap increment and keyboard shortcuts in ExtendGizmo.gd.

Decembrist Plugin for C# hero image

Decembrist Plugin for C#

by decembristorg

FREE

Utils for godot development (DI) Dependency Injection for Godot Event driven development Lan events Utility classes for Buttons, Controls, Vectors etc. Documentation site: https://godotplugin.decembrist.org

Godot Chess Engine in pure gdscript hero image

Godot Chess Engine in pure gdscript

by atrus

FREE

This is a complete, rules correct, chess engine written in pure gdscript. Handles all those tricky edge cases, such as castling, promotions, en passant and pins. This is *not* a chess AI. It doesn't play chess at any level, but keeps track of the board and ensures only legal moves are used, and are able to ask for all available legal moves. AGPL License. If you are unwilling to contribute the code for your game, an inexpensive ($5) paid license is available.

Simple Calculator hero image

Simple Calculator

by wewnumam

FREE

This is a calculator

IconTexture hero image

IconTexture

by ninstar

FREE

A texture that draws an icon of a Theme resource.

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vest

by elementbound

FREE

A unit testing library for Godot. * Define tests with test methods or programmatically with `define()` * Parameterized tests to conveniently define multiple tests * Mock classes dynamically, for simpler unit testing * Run benchmarks, to find the best performing implementations * Generate reports in TAP format, to integrate with other test harnesses * In-editor UI for convenient testing * Support for running in CI

Dialogue Label hero image

Dialogue Label

by nightglider

FREE

This is a simple RichTextLabel extension for displaying dialogues. Custom tags: [spd 1.5] - change text speed to 1.5 symbols/frame [inst 5] - instantly display next 5 symbols [snd 0] - choose first sound bite in sound bite list [wait 60] - delay for 60 frames Example: [color=gray][inst 13]!!!warning!!![/color] [spd 1.5][snd 0]fast text with... [wait 60]sound bite 0 [spd 0.1][snd -1]slow text without sound bite