All Gadgets
Hypercasual Gradient Shader
by trixelized
A shader meant for adding gradients to unlit 3D meshes. Contains examples, and documented code.
Debug Overlay
by gammagames
A simple overlay inspired by Gonkee's guide; easily add variables to monitor that will be displayed in the game window.

Movement 2: A sequel to 2D Platformer
by theothetorch
This CharacterBody2D controller demo was created with the intent of being a decent starting point for Precision Platformers using Godot. Instead of teaching the basics, I tried to implement more advanced considerations seen in the following video: https://www.youtube.com/watch?v=2S3g8CgBG1g That's why I call it 'Movement 2'. This is a sequel to learning demos of similar a kind. After playing around with the demo, you could potentially just copy over the Player.gd script and form it to your ne...
XSM 4
by atn
A freely inspired implementation of StateCharts for Godot 4. This plugin provides States composition (ie sub-States), regions (ie parallel States), Loops, Random States, and helper functions for animations, sound and timers. It is licensed MIT and written by atn. This version 4.1 sees the arrival of StateSound, a derivative of StateAnimation that can play your sounds for you when the state enters!
LayoutNode3D 3D
by tasteink
A Godot 4.0 addon that adds a LayoutNode3D node that allows you to easily layout child nodes in 3D on any axis and with custom spacing.
Google Spreadsheet
by deflinhec
A plugin written in GDScript which downloads google spreadsheet with Google Sheet api v4. Support minimum file patch with dedicate gsx2json-go service. https://github.com/deflinhec/gsx2json-go
3D Gallery
by citizenken
3D Gallery is a Godot 4+ plugin that makes viewing imported 3D models easier. Rather than clicking on each model to view it in the import popup, or adding it to a scene, 3D Gallery allows you to quickly scan through your filesystem previewing each model. This comes in handy when you have a large number of models and want to flip through them quickly (ex. after purchasing an asset library). 3D will walk your project directory, looking for any Godot-supported 3D model formats: * .blend * .obj *...
Blankit
by yukonmakesgames
Wrap your Godot game project in a cozy Blankit! An all-in-one framework for making games in the Godot Engine, Blankit contains a ton of tools to allow you to jump straight into actually building your game, without worrying about common systems. More information can be found at blankit.tools!
Simple Format On Save
by ducviet321
Automatically formats GDScript whenever you save it, without installing gdtoolkits.
LineEdit auto-complete menu node
by lenrow
Custom Node in the godot engine. Configurable with a LineEdit to create an auto-complete menu.
Font Auto Size Labels
by lescandez
Tool that adds Labels with text autosizing capabilities. Find the instructions in the Github repo. For Godot 3.6.x

Dynamic Camera System
by skooterkurt
This plugin lets you: * dynamically tween between camera position * and/or smooth follow a node of your choise * and/or look at a node of your choise (called watch to avoid naming conflicts with Godots built-in method) See the Demo scene in addon folder. Find the documentation at https://github.com/FilipLundby/DynamicCameraSystem