All Gadgets

DarkPeace's SuperSpector : Improve the Godot inspector
by darkpeace
SuperSpector adds an easy way to select a set of properties in the inspector and copy them to another node. No more copying properties one by one, no more duplicating nodes and then having to change back a bunch of things and no more mistaking copying ressources by reference instead of deep copy. It works by adding a checkbox next to all properties in the inspector and by adding a bunch of select/copy/paste actions via a context menu to speed up your workflow. It's very easy to install and us...

Godot Plushie Viewport Pet
by kosro
Adds a cuddly companion to your viewport, much like a desktop pet! If you leave them alone for a while, they might get sleepy... Sprites by SplendidDog on itch.io!

gd-plug - Plugin Manager
by imjp94
Minimal plugin manager for Godot This version is only compatible with Godot 4.x, check out godot3(https://github.com/imjp94/gd-plug/tree/godot3) branch for older version Install with gd-plug-ui(https://godotengine.org/asset-library/asset/1926) to manage plugins in editor. - Minimal No dependencies other than Godot and git - Self-contained One script to run them all - Zero learning curve Config file written in GDScript - Version freeze Freeze plugins by branch, tag or commit - Reduce remote re...

rTexPacker SpriteSheet Importer 2D
by alfredbaudisch
A Godot importer for spritesheets with the rtpb atlas descriptor file format created with rTexPacker.

Material Testers Demo
by godotengine
This demo includes many sphere-like objects with complex materials, for the purpose of showcasing Godot's rendering capabilities. This demo was featured at the beginning of the Godot 3.0 trailer: https://www.youtube.com/watch?v=XptlVErsL-o Language: GDScript Renderer: Forward+

Useful Shader Nodes for Godot 4
by abbysalkig
Headbanging against the keyboard, done for you.
Kanban Tasks - Todo Manager 2
by holonproduction
Kanban Tasks - Todo Manager is a minimalistic kanban board application aimed at solo developers. It is available as addon for the Godot Engine or as standalone application. Features - Renamable stages - Tasks with detailed description and titles - List of steps for each task - Search in tasks and task details - Intuitive drag and drop usage utilising the godot build in drag and drop - Support for shortcuts * - Categories - Different stage layouts with multiple stages per column - Supports all...

Template for Plugin V1 Godot 3.x Android
by medgasan
Preconfigured Template for Creating Android Plugins Improvements: - To define exportable methods, they only need to be public and contain the @GodotMethod annotation. - The template automatically collects these methods and exposes them to the Engine. - For now, signals are still defined in the initSignals() method. - The plugin exposes the class name as the plugin name in getPluginName(). - Automatically generates the gdap file to start using the plugin right away.

Blocking dialog boxes
by jacopofar
Nodes to implement a blocking dialogue system, including text output, text input and selection of an element from a list. The nodes support the keyboard, mouse and multitouch, and block the input as long as the player is interacting with them.

Godot XR Toggle
by decacis
A simple toggle to run with VR enabled or not, from the editor.

GodotLogger
by nines2b
JSON-formatted logger **Feature Highlights:** 1. **Flexible Log Levels:** With Log, you have full control over the level of detail you want in your logs. Choose from DEBUG, INFO, WARN, ERROR, or FATAL log levels to focus on what truly matters. 2. **Customizable Prefix and Arguments:** Personalize your logs by adding prefixes and custom arguments. Tailor your messages to suit your specific needs, making debugging a breeze. 3. **Automatic Log File Generation:** Log ensures that your logs are st...

Godot Aerodynamic Physics
by addmix
Provides nodes for aerodynamic simulation. To get started, add an `AeroBody3D` node to your scene, and add as many `AeroInfluencer3D` nodes as necessary. For Godot Asset Library installs: Ensure that addon files are installed inside res://addons/godot_aerodynamic_physics This folder structure allows for this plugin to be used as a git submodule, because of this, Godot does not automatically install it to the correct path.