All Gadgets

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Destronoi

by georgepower

FREE

A procedural mesh fragmentation algorithm that allows for the fragmentation of RigidBody3D objects. When triggered, the object can be swapped out with pseudorandomly generated fragments to simulate destruction.

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Card3D

by drsteele91

FREE

This is a simple and handy library for managing 3D cards in Godot. With drag-and-drop support, you can easily move and reorder cards within and between collections. Look and feel inspired by Hearthstone. This library is designed to be flexible and extendable for any card game. It offers a basic framework that you can easily adapt to suit your specific needs.

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Maaack's Game Template - Plugin

by maaack

FREE

Plugin for existing Godot projects. It has a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene. Created in collaboration with members of the Godot Wild Jam community. For usage information, visit the following: https://github.com/Maaack/Godot-Game-Template/blob/main/README.md#usage

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Game Jolt API

by joelgomes1994

FREE

Wrapper for the Game Jolt API running through HTTP requests. It contains all Game Jolt API endpoints and aims to simplify its use where it's possible. Compatible with Godot 4.x. For examples of use, see the documentation on the repository. There's also an example scene in addons/gamejolt/example containing all endpoints and parameters on a graphical interface.

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RCalc

by pgelvin

FREE

A lightweight RPN calculator. Note: This addon utilizes GDExtension. If you have errors after installing, please reload your project so the GDExtension can be correctly loaded. = Extended Types RCalc can understand scalar types like integers and real numbers, as well as vectors and square matrices of sizes 2, 3, and 4. When operating purely in the scalar integer domain, RCalc can promote up to BigInts to avoid floating point imprecision. = 84 Operators RCalc has 84 built-in operators with inc...

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Indie Blueprint Toolbox

by ninetailsrabbit

FREE

General utilities that does not belongs to a particular place and are sed as static classes that can be accessed at any time even if they are not in the scene tree.

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Beholder

by mburkard

FREE

Asset providing a custom camera node with movement and utilities. Features - Keyboard movement controls - Game-pad movement controls - Mouse movement controls - Configurable projectile

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Easy C++

by dankolle

FREE

This tool allows you to easily build your GDNative code directly from Godot. Attention!! I ran into some issues where GDScript was not behaving correctly under Linux and macOS, when the addon was updated. So when the "Build Platforms" or "Build Configuration" in the new settings dialogue do not work (no tabs listed), quit Godot and start it again. Otherwise delete the folder and reinstall the addon. Changes v0.2: - Added settings dialogue. - Fixed file structure for installing from assetlib. ...

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3D Navigation Demo

by godotengine

FREE

Navigation demo for 3D scenes, with a character able to pathfind around a static 3D environment. The navigation path is drawn using a line. Code is provided for polyline following in 3D. Language: GDScript Renderer: Forward+

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D's Levels

by dmoreland117

FREE

A simple level manager for Godot.

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Multiplayer Bomber Demo

by godotengine

FREE

A multiplayer implementation of the classic bomberman game. One of the players should press "Host", while other player(s) should type in the host's IP address and press "Join". Language: GDScript Renderer: Compatibility

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SFMGraph

by asperthedog

FREE

A tool that lets you create State Machines for your nodes that combines the flexibility of code with the ease of visual graphs. Define States through code by defining output events and functions on enter, exit and frame events using the familiar and polished method shared in the community and use them in a GraphEdit UI with custom coloring and inspector-like fields for variables.