All Gadgets

Extendable Scene Transitions
by bjorvack
An extensible scene loader for Godot projects

Godot Utilities
by soalreapercaptain
A set of tools for easing development using Godot. Only has Shapes for now.

Modal World
by dragunoff
A Godot 4.x plugin for managing modal windows. Modal windows are blocking and appear on top of everything. The title, body text, backdrop color and the modal action buttons can be controlled via configuration.

Godot MIDI Player for Godot Engine 4
by arlez80
100% Pure GDScript Software MIDI Player for Godot Engine 4 4.3.1 update: * Fixed preset velocity range bug * Fixed sample link bug 4.3.0 update: * Optimize for loops. 4.2.0 update: * Remove thread codes * Fixed boilerplate 4.1.1 update: * Fix bug for using "Sample Mode Loop Ends By Key Depression". 4.1.0 update: * Move GDScript to AnimationPlayer for ADSR volume controller * Update demonstration project. 4.0.2 update: * Fixed for Godot Engine 4.0 * Fixed clamp/max to clampf/maxf 4.0.1 update:...

Godot 3D Flight Control Tutorial
by utman1988
A template for creating Flight Controls in a 3D scene for Godot!

Destruction
by jummit
Adds a Destruction node which allows replacing objects with a shattered version.

2.5D Sprite Rotator
by styr0x
A simple 8-directional sprite rotation system like the ones of classic 90's FPS games like Doom, Duke Nukem 3D, etc...

GestureControlledCamera2D - Godot 4.x 2D
by mavcito
A Camera2D node controlled through gestures. It's also an example of how to use the Godot Touch Input Manager (GDTIM).

event-driven Behavior Tree
by mboqui
This is a modern behavior tree implementation for Godot 4. Features: - Graphical interface for editing and debugging trees. - Event-driven architecture remembers running nodes and skips running all of the tree every tick. - Decorator nodes are implemented as node decorators, this means decorators are annexed to the BTNodes and modify their behavior internally. This makes trees prettier and easier to read. - Subtrees that improve organizing and re-utilizing your trees. - Utility composite node...

Poisson Disk Sampler 2D
by decapitated
This tool allows you to generate Poisson Disk Sample points. There's a PoissonSampler2D node provided that generates points in the editor and can be saved in a scene.

Simple Card Pile UI 2D
by insideoutandrew
This plugin provides a flexible and customizable card pile user interface for the Godot game engine. It is designed to handle various card-related functionalities including drawing, discarding, and managing different piles.

Google Maps
by paperweights
Google Maps plugin for Godot 4.x using Maps URLs