All Gadgets

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Arrow2D hero image

Arrow2D

by sergeyp

FREE

This node allows you to draw 2d arrows by setting its position, target, width, color, mix and max vector lengths

Player engine hero image

Player engine

by itssssyteg

FREE

Player Engine (Godot Asset) A fully functional player controller built in Godot, provided as a reusable scene (player.tscn). This asset includes: Pre-scripted CharacterBody3D setup Basic WASD movement controls Spacebar jump Wall jump mechanics Camera system with multiple views, organized under a Camera_Controller node Collision shape and mesh already configured for quick drag-and-drop use in your project Perfect for 3D platformers, action games, or any prototype requiring immediate player mov...

ZeroNet hero image

ZeroNet

by anoa

FREE

Run an embedded instance of ZeroNet inside your Godot games. ZeroNet is an open source, peer-to-peer network which allows for arbitrary file storage and website hosting, as well as user and authentication functionality. Learn more at https://zeronet.io. See usage instructions within the repo: https://github.com/zam-org/godot-zeronet-plugin/blob/master/README.md

LuaAPI-LuaJIT 4.2.x hero image

LuaAPI-LuaJIT 4.2.x

by trey2k

FREE

This is an extension that adds support for creating lua modding or in game scripting in a sandboxed environment. We aim to provide API like the lua C API for GDScript. You can find full documentation and tutorials at: https://luaapi.weaselgames.info/latest/ Importantly this is NOT meant to be a replacement for or alternative to GDScript. This extension provides no functionality to program your game out of the box. This is built for the godot 4.2-stable release. But should work with newer mino...

QuarkPhysics 2D hero image

QuarkPhysics 2D

by erayzesen

FREE

QuarkPhysics is a 2D physics engine designed for games. Its goal is to provide a reasonable approach to simulate rigid bodies, soft bodies, and different physics models together. Wiki: https://github.com/erayzesen/godot-quarkphysics/wiki Let's go over what this plugin includes: -A native plugin that integrates the entire QuarkPhysics library into Godot, with builds for all platforms. -An editor plugin that provides unlimited editing capabilities for QMesh inside Godot. -An example project and...

GDScript Promise Async Utils hero image

GDScript Promise Async Utils

by kurukmm

FREE

Provide async functionality to have Promises similar to JavaScript with functions like Promise.all, Promise.race, Promise.any

Command Tokenizer (beta) hero image

Command Tokenizer (beta)

by winston

FREE

A small godot project with a (very simple) tokenizer written in GDScript. Supports bash like commands and command chains/pipes. BETA: I have not tested this really well yet. Please use with care.

Fish shader hero image

Fish shader

by frankiezafe

FREE

Shader to animate a fish without armature or blend shapes. This shader is strongly inspired by the fish shader used in ABZU and demonstrated by Matt Nava in his presentation at GDC 2017. The repository contains only what is absolutely necessary to demonstrate the shader. The shading of the object has to be refined. credits: Fish Perch by holmen released under Creative Commons Zero (Public Domain)

XR Origin Centric Movement Demo hero image

XR Origin Centric Movement Demo

by godotengine

FREE

This is a demo for an OpenXR project where player movement is handled with a XRorigin3D as a base node. This is based on the Origin centric solution as explained in the room scale manual page: https://docs.godotengine.org/en/stable/tutorials/xr/xr_room_scale.html#origin-centric-solution How it works: With modern VR equipment the user is able to move around a large playspace. This is often refered to as roomscale VR. The position of the headset and controllers are tracked in reference to a fix...

Android Billing Godot Plugin hero image

Android Billing Godot Plugin

by maxtrash

FREE

AndroidIAPP is a plugin for the Godot 4.4.1 game engine. It provides an interface to work with Google Play Billing Library version 7. The plugin supports all public functions of the library, passes all error codes, and can work with different subscription plans.

EminMultiMesh hero image

EminMultiMesh

by eminnet

FREE

This is a Plugin for Godot and is used for create multimesh by mouse draw.

Audio Manager hero image

Audio Manager

by saulodesouza

FREE

AudioManager is a powerful plugin for the Godot Engine that simplifies and enhances audio management in your game. It supports Omni, 2D, and 3D audio types, allowing you to control playback, trimming, looping, and various audio properties from a single node. With this plugin, you can easily manage multiple audio tracks, apply effects like distance-based attenuation, and control playback programmatically. The AudioManager centralizes audio management in Godot, allowing you to define and contro...