All Gadgets
Godot Notebook
by branflake
Keep your notes where your game is! Key Features: - Custom dock - Write, view, and review notes without leaving the Godot editor - Multiple pages with unique names and contents - Simple syntax highlighting ## to highlight line yellow ++ to highlight line green !! to highlight line red [] to highlight your "checkbox" purple
Ridiculous Coding - Godot 4.2.2 [Cuppixx Version]
by cuppixd
Slightly less ridiculous screen-shakey coding. Inspired by Textreme https://ash-k.itch.io/textreme-2. Original version by John Watson. Edited by Cuppixx.
Godot Expo Vector Icons
by soulstogether
A simple godot addon that allows the usage of all expo vector icons. Source font files pulled from https://github.com/expo/vector-icons/tree/master Contains: AntDesign, Entypo, EvilIcons, Feather, FontAwesome, FontAwesome5, FontAwesome6, Fontisto, Foundation, Ionicons, MaterialCommunityIcons, MaterialIcons, Octicons, SimpleLineIcons, Zocial Customizability: By extending from the the base IconBase class, you can easily create your own icon nodes using a new font file.
Key Prompt Texture 2D
by technoporg
A texture which adapts the image it displays based on the currently connected controller. Useful for button prompts in UI elements.
OpenWeatherMap In Godot 4
by kinggd
Add real-time weather features to your Godot 4 projects with the OpenWeatherMap API. It`s easy to use – just follow the structured URL for API calls and get current weather info like temperature, humidity, and wind speed for free. This is a project that shows you how to use the OpenWeatherMap API in Godot 4.If you want to create a weather app with a better UI design, you can watch this video: https://youtu.be/RvxLPOXMDXs You can access the following data from this API response: Coordinates: -...
2D Particles Demo
by godotengine
This demo showcases how 2D particle systems work in Godot. Language: GDScript Renderer: Mobile
GodArkup
by lil0n
A Godot EditorPlugin that enables UI scene creation via a lightweight XML‑based markup language. Define your UI structure, resource references, data bindings, and dynamic loops in a single .godarkup file; then generate a .tscn scene or preview it instantly from the Godot Editor.
GodPlot 2D
by onegm
Graphing tool based on the Control node. Works in the editor. Can draw scatter plots, line graphs, and area graphs with many display options available.
Smart Drag And Drop Cards
by sesinivan
My experimental asset for Godot 4.x to add mechanics for transferring cards within a single field (a battlefield or a player's hand) I decided to implement the mechanics of moving cards in the hand, because in other card games like Magic: The Gathering or Hearthstone and in Godot Asset Store there is no such function. As a result, it turned out to create not so much a "special hand" as a universal field with smart relocatable card mechanics.
2D Wheeled Vehicle Template
by vrojak
This template allows users to construct arbitrary 2D wheeled vehicles. The basic concept is to simulate each wheel individually, which makes it possible to make a wide variety of vehicles, regardless of the amount of wheels or the steering. Several example vehicles are provided. For a more detailed description and manual, please visit the GitHub page: https://github.com/vrojak/godot-wheeled-vehicle-template
Autotile Editor
by newold
Convert tilesets, autotiles and autotiles animated from RPG Maker to tilesets of Godot (with animations, collisions and occlusions included!)

FileSystem Drawer
by jakobbouchard
Moves the FileSystem dock to the bottom of the editor, similar to Unreal Engine's Content Browser. Click on the FileSystem button at the bottom of the window or use Ctrl+Space to open it. NOTE: THIS ADDON IS NOT NECESSARY WITH THE RELEASE OF 4.3