All Gadgets

Dialogue Manager 3
by nathanhoad
A powerful Godot Engine addon for nonlinear dialogue in your game. - Edit your dialogue right in the Godot editor. Get notified of syntax errors as you type. - Add expressiveness to your dialogue with pauses, speed changes, and animated effects. - Whether you're using GDScript or C# Dialogue Manager will work in your project. - Dialogue Manager supports both gettext and CSVs for localising your game, including automatic support for Godot's POT generation. - Your game should be the authority o...

Mind Game
by abnormalmapstudio
Mind Game is a C# plugin based on the LLamaSharp library that allows the user to run Large Language Models (LLM) in-game on local hardware. Features: * Local inference of popular language models like Llama, Mistral, and Phi (.gguf filetype) * Easy configuration with the ability to save different settings * A MindAgent node that can be added anywhere in your scene to interact with the MindManager autoload * 3D example scene with a MindAgent3D (CharacterBody3D + MindAgent) * CPU or CUDA-acceler...

Complex Shape Creation
by 9thazure
An addon for the Godot Engine which adds several functions for creating and modifying shapes, and a few nodes that uses those functions for creating visuals or for creating collision shapes. These functions and nodes are written in GDScript to make them universally compatible. They are exposed to C# via wrapper classes in the `ComplexShapeCreation` namespace. --- Nodes --- Currently, there are 4 nodes: - RegularPolygon2D < 'Polygon2D' - General purpose node for drawing shapes. - SimplePolygon...

Visualize
by valkyrienyanko
Effortlessly debug script variables in-game for Godot 4 C#

WebRTC (SIPSorcery)
by sakulflee
What is this? This is a replacement for the official Godot-WebRTC plugin. It is part of the Match Maker plugin, also found here on the AssetLib (https://godotengine.org/asset-library/asset/2398) or on GitHub (https://github.com/SakulFlee/Godot-WebRTC-Match-Maker/) Why use this? The official plugin works, mostly, but comes with a lot of issues and incompatibilities. This plugin offers the SIPSorcery (https://sipsorcery-org.github.io/sipsorcery/index.html) WebRTC implementation, which is well b...

GTweens (C#)
by guillemsc
GTweens-Godot is a lightweight and versatile tweening library for Godot 4 with C#. This library simplifies the process of creating animations and transitions in your Godot projects, allowing you to bring your game elements to life with ease. Please read the README for installation steps.

Flower-Godot
by emptygamer
Flower-Godot is a NVL system which support the keywords format like KrKr engine in Godot. ✨Supported for Godot4.x C# version.

Marker2D 2D
by emzyshmemzy
This Tool Allow a Vector2 field to be marked as a Marker2D in C# in order to visualize it in the scene in relation to it's node.
![Cosineful Palettes [C#] hero image](https://raw.githubusercontent.com/maxusify/cosineful-palettes/main/icon.png)
Cosineful Palettes [C#]
by sabishidev
Create beautiful color palettes with cosine formula through editor or scripts. Currently only C# (.NET 8 or later) projects are fully supported.

MQTT client for C#
by kaluginstepan
MQTT client for C#

godot-playfab
by structed
godot-playfab is an addon for the Godot Engine to use Azure Playfab. godot-playfab has been proven in production by games like Dome Keeper by Bippinbits! ** INSTALL NOTE** You only need to select the `addons/godot-playfab` folder for installation! Other fields are only examples/extras! I wanted to create an opinionated, "natural" Godot integration/SDK. Anyone could use the C# SDK right now or use any SDK with GDnative. But these SDKs are only generated SDKs, with a lot of duplicated models, w...

2D Kinematic Character Demo CS
by mugentwo
C# Godot translation of the following Godot example: https://godotengine.org/asset-library/asset/113