All Gadgets
Overgrown Subway Scene
by mikatomik
A scene of an abandoned subway, possibly inhabited by squatters at some point. **This project uses .blend files. This means you must have blend file support enabled or else you will get dependency errors. If you are unsure how to do this, there is a how-to in the official documentation**
Godot3To4FileConversion
by davethecoder
Godot3To4FileConversion is an addon consisting of three GDScript classes that enable certain files written in Godot 3 to be read in Godot 4. Specifically, it provides solutions for these problems: * Encryption change in class ConfigFile * Encryption change in class File (Godot 3) / FileAccess (Godot 4) * File.store_var()/FileAccess.get_var() incompatibility due to changes in the enum Variant.Type values Tested in Godot Editor using Godot versions 4.0.4-stable, 4.1.4-stable, 4.2.2-stable and 4...
Anima for Godot 4
by ceceppa
The animation library for Godot
LightSensor3D 3D
by elf32bit
LightSensor3D plugin provides a way to sample environment lighting in 3D scenes. This can be useful for stealth games where the player can hide in the shadows. Another application might involve tinting 2D UI elements like FPS weapons.
2D Tactical RPG Demo
by hopemetal
A Godot 4.x demo project for a tactical 2D RPG. Features Setup combatant and skill definitions in databases using Autoloads Combatant movement on a 2D grid Support for different movement costs for tiles Support for flying units Support for blocking certain unit classes from entering specific tiles Simple melee enemy AI

Game Console
by xanatos
Addon to add a console to your game, this will allow you to run commands after opening the console. To add a command simply use Console.register_custom_command("reload", _reload, [], "Reload current scene") where reload is a function without parameters. If you want to parse parameter use Console.register_custom_command("count_up", _count_up, ["(int) amount to count up"], "Increase the counter", "Command will increase a local counter", ["count_up 1", "count_up 3"]) This adds a command with a s...
GamePush
by gamepush
Game backend and unified SDK of popular platforms – in one service! Key tools for integration, monetization, development of WEB and mobile games, with the possibility of free use.

Material Modifier
by thane5
A Godot editor addon to batch-modify material assets. Use either the sliders or text input field to change your materials. The text field accepts all material parameters, separated by line breaks. Examples: roughness=0 albedo_color=478cc0 albedo_texture=res://icon.png emission_enabled=true uv1_offset=1, 1, 1

GALite
by scrawach
Lightweight addon for working with GameAnalytics via REST API written in GDScript

AI Assistant Hub
by flamxgames
Embed free AI assistants in Godot with the ability to read and write code in Godot's Code Editor. Key Features - Assistants can write code or documentation directly in Godot's Code Editor. - Assistants can read the code you highlight for quick interactions. - Save reusable prompts to ask your assistant to act with a single button. - Create your own assistant types and quick prompts without coding. - Have multiple chat sessions with different types of assistants simultaneously. - Edit the conv...
2D Liquid Simulator
by lmarcel
Originally created by Tterrasson and recreated by L-Marcel, this plugin offers a set of three classes to simulate the behavior of liquids. Links and more information in the repository README.
Segmented Bar 2D
by astridson
A SegmentedBar Node to build health and other resource bars with