All Gadgets

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RhythmNotifier - Sync Your Game to the Beat of the Music (Sound & Audio) hero image

RhythmNotifier - Sync Your Game to the Beat of the Music (Sound & Audio)

by jumpingmechanic

FREE

Sync game events and sound effects with the beat of the music. This addon provides the RhythmNotifier class, which is a node that emits rhythmic signals synchronized with the beat of an AudioStreamPlayer. The signals are precisely synchronized with the audio, accounting for output latency. It aims to Just Work while still being flexible enough for your use case, integrating with whatever audio system you use. Just set two properties, then use one method to create all the signals you need. For...

Bindora : a reactive data binding library hero image

Bindora : a reactive data binding library

by roanne

FREE

Bindora is a reactive data binding library for Godot 4.x. Based on Godot's design philosophy, it provides a declarative and component-based approach to help you manage relationships between nodes and data.

Godot Timed Input hero image

Godot Timed Input

by hatmix

FREE

Adds a node type that monitors an input action for long holds, short taps and multiple taps. Can emit signals or send InputEventActions. Which events are monitored and what is done in response are configurable. See https://hatmix.itch.io/godot-timed-input for a demo.

Sprite2D Rect Editor 2D hero image

Sprite2D Rect Editor 2D

by andrej88

FREE

This addon allows easier editing of the `region_rect` property of Sprite2D nodes. The addon should be compatible with Godot 4.1 through 4.3. It may work for other 4.x releases but I haven't tested them. When a Sprite2D is selected in the editor and has `region_enabled` checked, additional handles will appear on each side of the Sprite2D. Dragging these handles will resize the region rect in the given direction while adjusting the node's position and the region's x/y/width/height properties su...

Godobuf hero image

Godobuf

by oniksan

FREE

Godobuf is a Google Protocol buffers compiler from .proto-file description to GDScript output file. Output file contains user protobuf messages represented by classes and protobuf core code which responsible for data serialization/deserialization. Godobuf used as plugin for Godot v3.2 Godobuf is easy to use, does not require rebuilding the Godot, because it is written in GDScript. All you need is to start the plugin.

Linux Desktop Shortcut Creator hero image

Linux Desktop Shortcut Creator

by likeich

FREE

This script can register standalone Godot games as applications in Linux-based OS's. This means that games will now show up in application lists on Linux with this script. Icon by https://icons8.com/

Viewport Spy hero image

Viewport Spy

by arccoza

FREE

Godot editor UI to spy on what a Viewport is rendering. Useful for debugging.

Overgrown Subway Scene hero image

Overgrown Subway Scene

by mikatomik

FREE

A scene of an abandoned subway, possibly inhabited by squatters at some point. **This project uses .blend files. This means you must have blend file support enabled or else you will get dependency errors. If you are unsure how to do this, there is a how-to in the official documentation**

Godot3To4FileConversion hero image

Godot3To4FileConversion

by davethecoder

FREE

Godot3To4FileConversion is an addon consisting of three GDScript classes that enable certain files written in Godot 3 to be read in Godot 4. Specifically, it provides solutions for these problems: * Encryption change in class ConfigFile * Encryption change in class File (Godot 3) / FileAccess (Godot 4) * File.store_var()/FileAccess.get_var() incompatibility due to changes in the enum Variant.Type values Tested in Godot Editor using Godot versions 4.0.4-stable, 4.1.4-stable, 4.2.2-stable and 4...

Anima for Godot 4 hero image

Anima for Godot 4

by ceceppa

FREE

The animation library for Godot

LightSensor3D 3D hero image

LightSensor3D 3D

by elf32bit

FREE

LightSensor3D plugin provides a way to sample environment lighting in 3D scenes. This can be useful for stealth games where the player can hide in the shadows. Another application might involve tinting 2D UI elements like FPS weapons.

2D Tactical RPG Demo hero image

2D Tactical RPG Demo

by hopemetal

FREE

A Godot 4.x demo project for a tactical 2D RPG. Features Setup combatant and skill definitions in databases using Autoloads Combatant movement on a 2D grid Support for different movement costs for tiles Support for flying units Support for blocking certain unit classes from entering specific tiles Simple melee enemy AI