All Gadgets

Godot Retro
by ahopness
A pack of retro/old-school post-processing shaders for Godot, containing 20 effects. Read https://github.com/Ahopness/GodotRetro/blob/main/README.md#instalation to setup them.

PythonScript-Pypy
by touilleman
/!\ This module is deprecated !!! See PythonScript module (https://godotengine.org/asset-library/asset/179) instead /!\ /!\ This module requires to restart Godot once installed /!\ Introduction ------------ This is a beta version of the Python module for Godot. You are likely to encounter bugs and catastrophic crashes, if so please report them to https://github.com/touilleMan/godot-python/issues. Working features ---------------- Every Godot core features are expected to work fine: - builtins...

GD AtlasTexture Creator
by deyu
Supports Godot 4.1/4.2 With .Net Based on .Net, GD AtlasTexture Creator provides a handy editor window that resembles the SpriteEditor from UnityEditor for ease of AtlasTexture creation.

Navigation Polygon 2D Demo
by godotengine
Example of using 2D navigation using the following classes: - NavigationRegion2D - NavigationPolygon - NavigationAgent2D Language: GDScript Renderer: Compatibility

Twine story importer
by dizzar
This tool allows you easier access to Twine stories in Godot.

3D Physics Tests Demo
by godotengine
This demo contains a series of tests for the 3D physics engine. They can be used for different purposes: - Functional tests to check for regressions and compare the behavior between physics engines - Performance tests to evaluate and compare performance between physics engines Language: GDScript Renderer: Forward+

Godot.h8.Palette 2D
by h8man
Godot.NET tools and shaders for palette swaps, palette animation and index maps

Octahedron Sphere Mesh
by knifepace
Godot implementation of octahedron sphere mesh, with correct uv mapping and normals. suitable for making uv sphere, rounded boxes etc.

PNG to ICO Plugin
by sleitnick
Quickly create an ICO image from a selected list of PNGs.

Dialog and Quest System
by miziziziz
Basic Setup for a dialog and quest system, lets you write and store conversations and things that have happened and have them change based on your actions

2D in 3D Viewport Demo
by godotengine
A demo showing how a 2D scene can be shown within a 3D scene using viewports. How it works: The Pong game is rendered to a custom Viewport node rather than the main Viewport. In the code, `get_texture()` is called on the Viewport to get a ViewportTexture, which is then assigned to the quad's material's albedo texture. Language: GDScript Renderer: Compatibility

Flowing Sky
by elf32bit
Flow mapping is a shader programming technique capable of giving an illusion of motion to a static image. This shader simulates realistic wind flow with regard to perspective and distorts the provided panoramic sky. Wind direction and intensity can be changed during gameplay for more realism.