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Additional APIs hero image

Additional APIs

by saindreams

FREE

First available version of the plugin, bringing Game Jolt API support to your games. For Godot Engine 4.x, tested on 4.0.x versions

Blendot Path Exporter hero image

Blendot Path Exporter

by everydev

FREE

This lets you import .json path files that have been exported from Blender in JSON format into Godot. You have to have the Blender plugin installed for .json files to be exported properly.

Csharp Console hero image

Csharp Console

by moliko

FREE

Developer console. Press ~ to activate it in game and execute commands. Based on jitspoe console (static methods are not supported yet)

Top-down Action RPG Template hero image

Top-down Action RPG Template

by noidexe

FREE

Very simple template to use as a starting point for a top-down action RPG. It works with keyboard, touch and gamepad input, and has a character with a few moves, an inventory system and a quest system. I created this for my students as a template for their final exam so everything is implemented in the simplest form possible. Take it as a starting point rather than a solid foundation. Live demo: https://redmagegames.com/elcaballerohueco/

Copy Context AI | Vibe Coding Godot hero image

Copy Context AI | Vibe Coding Godot

by eliasguyd

FREE

Copies selected project files/structure for AI context (full or summary) and executes AI-generated modification commands pasted from clipboard.

BitmapTextureFont hero image

BitmapTextureFont

by digitalsin

FREE

A simple Godot plugin to create Bitmap Fonts from sprite sheets! ( Tested with Godot 3.4.2 ) Feel free to use in any projects either personal or commercial, but please keep the License and credit wherever possible! Thanks! Usage: 1. Install the plugin to your project by: - Downloading from AssetLib - Installing from .zip - Cloning the repo 2. Create a new Resource and look for "BitmapTextureFont" 3. Add your sprite sheet to the "Texture" section 4. Type out the characters as seen on the sheet...

Lazy Plugin Boilerplate hero image

Lazy Plugin Boilerplate

by doradoro

FREE

This is a plugin's boilerplate to speed up your coding! Yeah! Because I'm lazy! New Features! - Creates a globally accessible Singleton, Editor and Gameplay - Include variety of Template Files : Dock, Main Screen, Custom Node... - You can create multiple plugins without collide - Splits boilerplate scripts from plugin's scripts - Splits Editor scripts from Gameplay scripts - Splits final User configuration from Plugin configuration - Include Documentation space Thanks! https://github.com/dora...

Godot Fake Radio hero image

Godot Fake Radio

by roker2

FREE

It is a simple fake radio implementation for Godot 4.3. How to use it? * Download and install plugin * Add node `Radio` to your scene * Add nodes `Station` to node `Radio` * Set up nodes `Station` and add music to this nodes You can check examples: https://github.com/Roker2/godot_fake_radio/tree/master/examples

Debug draw c# hero image

Debug draw c#

by bigburden

FREE

Quick and easy drawing of shapes, text and physics queries.

Sheet to Sprite 2D hero image

Sheet to Sprite 2D

by unluckyninja

FREE

It helps you quickly add sprite to a scene from a spritesheet file

Godot Object Serializer hero image

Godot Object Serializer

by cretezy

FREE

Safely serialize/deserialize objects (and built-in Godot types) to JSON or binary in Godot. Enables registration of scripts/classes and conversion of values to/from JSON or bytes, without any risk of code execution. Perfect for save state systems or networking. View more details on the project page (click "View files")

Wave Function Collapse (WFC) hero image

Wave Function Collapse (WFC)

by ab

FREE

WFC (Wave Function Collapse) and generic constraint satisfaction problem solver implementation for Godot 4. Features: - Backtracking support. This addon implements backtracking, so it's possible to generate maps that are guaranteed to have no broken cells. - Multithreading. Generation of a 2d map using WFC algorithm can be split into few tasks. Some of the tasks can be executed concurrently. The algorithm is able to detect most of cases when it's impossible to split the task and fallback to s...