Plugins

  • Property Selection Window
    4.1
    v1.0.1Tools

    A powerful plugin that provides an intuitive interface for selecting and monitoring node properties in the editor. This plugin enhances your workflow by making property management more efficient and user-friendly, with features like filtering, searching, and type-based filtering of properties.

    By: infiniTani
  • DotnetQuestSystem
    4.0
    v1.1.0Tools

    Simple implementation of a quest system on dotnet with an interface for godot

    By: Tru1ng
  • Pixel sprite monster generator
    4.4
    v1.0.22D Tools

    Port to Godot 4 for the pixel sprite generator by deep-fold https://deep-fold.itch.io/pixel-sprite-generator

    By: ninetailsrabbit
  • SwiftInv | Inventory Addon
    4.1
    v2.3Templates

    ## Info Easy to use inventory addon for Godot Engine 4.1 and newer (last update for 4.4) ## Table of contents - Info - Features - Full Documentation - WIP ## Features - Drag and Drop features. - Real time updating and saving. - Editor preview. (using @tool keyword -> erase it to disable) - Example scenes to understand the basics (video tutorial WIP) ## Documentation - Already included in the addon! Open your editor reference docs and search for Inventory nodes and resources (Inventory, InventoryItem, InventorySlot, InventoryContainer, InventoryInfo) ## WIP - Video tutorials (soon if people use the plugin) - More in editor documentation (I am trying my best ^-^)

    By: Blodyx
  • Radial ProgressBar
    3.1
    v1.0.02D Tools

    Radial progress bar with customizable values like radius, thickness , color,....

    By: kameloov
  • QuickTileset
    3.5
    v0.1.2Scripts

    A script for quickly and easily creating complete Godot TileSets without the hours of endless clicking. Great for prototyping, testing out variated tile sets, or simply mass importing large numbers of static tiles. A simplified version is available as a gist: https://gist.github.com/bluematt/72f1e56609c388e30d9c3d7395195802

    By: paradrogue
  • Rotor Node : advanced rotations made easy
    4.0
    v1.02D Tools

    The Rotor is a node making its children rotate with different useful properties. Very useful to design levels with objects moving in circle. Features include: 1. Keeping the child's rotation when the parent rotates. 2. Rotations can be 360° but also more/less 3. Once it rotates the amount you choose, it can either loop back from the start or start rotating backward. 4. Choose the number of rotations. 5. You can enable the Rotor's effect on nodes that aren't its children or disable it on some of its children. 6. Can flip (horizontal/vertical) nodes past a certain angle. 7. Rotation can be standard or use tweens It comes with a showcase scene where you can see all the properties in action and also full documenation which you can read here : https://docs.google.com/document/d/1y2aPsn72dOxQ-wBNGqLlQvrw9-SV_z12a1MradBglF4/edit?usp=sharing

    By: Dark Peace
  • Playbyte Mirror
    3.5
    v1.0Tools

    The easiest way to playtest your Godot game on mobile. How to: * Open Godot * Install the Playbyte Mirror add-on * Export your game for HTML5 (Project -> Export -> HTML5) * In the "Mirror" panel on to the right of the main Godot viewport, press "Deploy" * Once your game has uploaded, open the provided link on your phone If you'd like, you can install the Playbyte Mirror app from the iOS App Store for a more native experience. You can also subscribe to push notifications to be notified when a new build goes live. (Android coming soon™️).

    By: samnm
  • Wayfarer Framework
    4.4
    v1.0.22D Tools

    A modular, production-ready 2D game framework for Godot 4, built by Pixel Pilgrim Studios. Wayfarer gives you everything you need to start shipping clean, cross-platform 2D games with: Scene transitions, splash screen, and menu flow Audio manager + volume controls Localization system (with language editor!) Developer console + runtime commands Touch controls for mobile Pause menu + options Command line flags (like `--skip-splash`) Full source code, MIT-licensed What You Get Full Godot 4.4+ project structure Ready-to-use scenes for menus, pause, settings, credits, etc. Player controller + sample level Dev tools you can reuse in any project

    By: pixelpilgrimstudios
  • FastNoiseLite Runtime Shader
    4.2
    v1.1.0Shaders

    FastNoiseLite GLSL Shader. Generate all kinds of FastNoiseLite noises on your GPU! Better performance, speed, and noise quality! Free your CPU from generating noise and let the GPU do all the hard work! Output of GLSL FastNoiseLite version are 99,9% equal to output of C++ version, provided by Godot.

    By: M.A.G.Gen.
  • Subtitles
    3.4
    v1.1Misc

    Display subtitles and captions to increase the accessibility of your game.

    By: BryceDixon
  • RemapTools
    4.0
    v5.0.52D Tools

    A tool that allows the remapping of InputMap actions. Supports: - Multiple joypad types: - Xbox - Nintendo switch - Playstation - Fallback icons for a generic controller - Keyboard - Mouse Note that the Switch and Playstation icons are not tested, as I do not have them. The switch also does not have a guide button, so keep that in mind.

    By: bendn
  • Material Modifier
    4.0
    v1.1Tools

    A Godot editor addon to batch-modify material assets. Use either the sliders or text input field to change your materials. The text field accepts all material parameters, separated by line breaks. Examples: roughness=0 albedo_color=478cc0 albedo_texture=res://icon.png emission_enabled=true uv1_offset=1, 1, 1

    By: Thane5
  • G-Kanban
    4.0
    v0.1.1g4Tools

    A kanban (trello-like) task and project management tool that is saved to your Godot project. Original made by Leon Oscar Kidando: https://github.com/kidando/gkanban

    By: H4x0r_000
  • UUID v5 Generator
    4.0
    v1.0Scripts

    This asset is a UUID v5 Generator, unlike v1 or v4, UUID v5 is generated by providing two pieces of input information. If you want a unique ID that’s not random, UUID v5 could be the right choice.

    By: RaresAil
  • Anti-cheating-value-plus
    4.3
    v1.1.0Scripts

    Anti-cheating-value-plus is a plugin that prevents cheat tools from modifying sensitive data in the game memory. Now with support for string, bool, arrays, and dictionaries.

    By: Kokkoroshinzou
  • godot-dynamic-quality-scaling
    4.1
    v1.03D Tools

    a simple script to scale render resolution based on frame rate. set a target frame rate, and the script will adjust the resolution to maintain it.

    By: thmsn1005