Plugins

  • Project Time Tracker
    4.2
    v0.3Tools

    Inspired by other project time trackers, this simple tool will keep track of your project's development time in the form of overall combined real time, and overall on/off days since tracking started. Also features tracking start date, current session time, and last session time.

    By: victormajida
  • Hill Racing 43
    4.3
    v1.0.0Demos

    Godot 4.3 Parallax2D Game Demo for Todogodot New demo of one of the most interesting features of Godot: the improved Parallax2D system that allows you to use any Node2D as a node within the parallax. Also, in this demo we show you how to make a procedurally generated infinite terrain. Itch executables: https://todogodot.itch.io/hillracing43 Update 2024/08/19: Fixed an export bug that removed the floor.

    By: Todogodot
  • Translations From JSON (Godot 3.x)
    3.5
    v1.0Misc

    This is a small plugin that allows loading translation texts from JSON files. Usage: 1. Install the plugin into your project 2. Add JSON translations files into your project in .json format. 3. Add the file to translations using Project Settings > Localization > Add (Select "All files (*)" to see the JSON file) Example JSON Format: { "locale": "en", "messages": { "HELLOWORLD": "Hello world!", "ANOTHERTEXT": "This is another text." } }

    By: AliYil
  • Navmesh Area Eraser
    3.4
    v1.03D Tools

    Allows removing areas of a navmesh defined by scene-placed AABB-nodes (also provided by the addon). Only removes whole polygons whose points fall inside the AABB, does not clip them to their precise bounds (for now?) - see screenshot Mainly useful to remove unused floating islands that tend to almost always be generated when baking heightmaps. Quick How to: Add 'AABBNode's (=areas of exclusion) as children of a NavMeshInstance and select the NavMeshInstance. Next to the Bake button in the menu-bar a 'Clip' button will appear. Clicking it will process any existing baked navmesh, so the order is Bake->Clip

    By: Flavelius
  • Translations From JSON (Godot 4.x)
    4.0
    v2.0Misc

    A Godot plugin for importing JSON files for translations. Usage: 1. Install the plugin into your project and activate it. 2. Add JSON translations files into your project in .json format. 3. Make sure the JSON files are imported as "JSON Translation". 4. Add your JSON files to translations using Project Settings > Localization > Translations > Add (Change "All Recognized" to "All files (*)" to see the JSON file) JSON Format The json data in file must be an object with locale and messages keys. "locale" field signify which locale the texts are in. "message" field must be an object that contains keys and corresponding text as string value. Example JSON { "locale": "en", "messages": { "HELLOWORLD": "Hello world!", "ANOTHERTEXT": "This is another text." } }

    By: AliYil
  • GodotPlayBilling
    4.2
    v1.2.0Tools

    Godot Plugin to integrate Google Play Billing Library.

    By: Achyuta Studios
  • AutoSizeText
    4.4
    v0.4.0Tools

    # AutoSizeText Autosize text in labels and text boxes for Godot, just like in Unity. ## About I was always missing the Unity function of auto-sizing text inside labels/text fields in Godot. Intentionally made in GDScript to provide maximum compatibility (even in some of our GDScript only projects). Just use the provided UI elements in your project. ## Features * Font Auto Size: Change Font-Size between two numbers * Font Step Size: Change Font-Size based on pre-defined numbers ## Implemented * Label * Button * CheckButton * CheckBox * RichTextLabel * TextEdit * LineEdit

    By: SpielmannSpiel
  • Telegram Bot API
    3.3
    v1.0Misc

    A GDScript addon to interact with a Telegram Bot in Godot Engine.

    By: fenix
  • Pixel sprite monster generator
    4.4
    v1.0.22D Tools

    Port to Godot 4 for the pixel sprite generator by deep-fold https://deep-fold.itch.io/pixel-sprite-generator

    By: ninetailsrabbit
  • Material Modifier
    3.3
    v1.0Tools

    A Godot Editor GUI tool to modify material parameters on multiple materials at once.

    By: Thane5
  • Godot-MirrorInstance
    3.2
    v1.03D Tools

    Mirrors!! You look at yourself at the same time when you look at them This is a WIP build of a mirror asset, this is the best that I could do with in a week and this is my first ever time in using a game engine so no promises :D So I herd ya needed mir'azz... +Stuff behind it doesn't appear on the mirror +It's easy to Install +It's easy to use +It's easy to instantiate +It's portable: (just drag and drop the .tscn file into the project/scene) +The code is well documented: (comments with custom debugging code galore) +and It's free Instructions, documentations and debugging instructions(is just for fun XD) are all in the main code I'd like to thank the ff people for their insight and tutorials: Miziziziz: https://www.youtube.com/watch?v=xXUVP6sN-tQ Bastiaan Olij: https://www.youtube.com/watch?v=wPzTmFHrGQk Martin Senges: https://www.youtube.com/watch?v=DDZeW-AqjWI

    By: PHOBOSS
  • Radial ProgressBar
    3.1
    v1.0.02D Tools

    Radial progress bar with customizable values like radius, thickness , color,....

    By: kameloov
  • Mirror3D
    4.4
    v1.4Shaders

    A customizable 3D mirror for Godot 4. The mirror uses a SubViewport and a moving Camera3D to create a realistic and easy-to-use mirror effect. Thanks to Norodix/GodotMirror for the original mirror system. Heavily modified by Joyless.

    By: Joy-less
  • Saturn - Simple Cascade State Machine
    4.0
    v1.0.0Tools

    Saturn is a versatile addon crafted for the Godot game engine, designed to streamline and simplify the management of states within your game projects. At its core, Saturn serves as a robust state management tool, offering developers a straightforward solution for organizing and transitioning between different states within their games.

    By: gump
  • Subtitles
    3.4
    v1.1Misc

    Display subtitles and captions to increase the accessibility of your game.

    By: BryceDixon
  • G-Kanban
    4.0
    v0.1.1g4Tools

    A kanban (trello-like) task and project management tool that is saved to your Godot project. Original made by Leon Oscar Kidando: https://github.com/kidando/gkanban

    By: H4x0r_000