Plugins

  • Godot Assets Integration
    3.2
    v1.0.0Tools

    Similar to the official Godot Asset Library, we wanted to provide an easy way to access assets from our store, https://www.godotassets.com

    By: godotassets
  • Gravity Bodies
    3.5
    v1.0.02D Tools

    A plugin/addon for Godot which adds support for fairly realistic point gravity physics (currently only in 2D).

    By: harvzor
  • Timer Counter
    3.4
    v1.0Tools

    ENG: TimerCounter is an addon for Godot, you can see the time spend on your project. ESP: Time Counter es un addon para Godot que te permitirá ver el tiempo que llevas en tu proyecto.

    By: Blaron
  • Text Chess
    3.4
    v1.0Demos

    Chess with characters representing pieces, which simplifies saving and loading of the board. Drag and Drop pieces to move them. Features saving and loading of the board and copying and pasting of FEN. Note it does not have any enforcements of the chess rules.

    By: boukew99
  • Selection Tools
    3.2
    v1.0Scripts

    This addon will give you more control over selecting and deselecting objects. Features : Select / Deselect all nodes. Select / Deselect children of currently selected nodes. Select/ Deselect objects by name or node type (class). Filter Name and Type Selection to children of currently selected nodes. Invert current selection.

    By: mohammedzero43
  • Procedural Endless Level Generation
    4.0
    v1.0Demos

    A new demo project, showcasing dynamic level generation and endless arcade gameplay. The project is designed to demonstrate the use of procedural-level generation. In this exciting game, players take control of a star, dodging obstacles in a procedurally generated world. Creating endless and unpredictable levels that keep players engaged and challenged. In the realm of procedural level generation, there are several approaches to consider. I chose a grid-based (TileMap) approach, as it provided us with the flexibility and control we needed for generating our endless levels.

    By: yogendramanawat
  • SFS_Buddies Multiplayer Example Project
    4.0
    v1.0Projects

    This example expands the one described in the Lobby: Basics tutorial by adding a friends list to the Lobby scene, with icons to represent the state of friends, controls to add, remove and block them and a panel to exchange private messages.

    By: SmartFoxTeam
  • NoiseTextureGPU
    3.4
    v1.02D Tools

    A reimplementation of the existing OpenSimplexNoise class, but reprogrammed in GPU (shader), C++ (GDNative) and GDScript. It's characterised for it's improvement in rendering speed for GPU.

    By: Megazar21
  • godot-sokoban
    4.3
    v1.0.2Demos

    Push box 3d game developed using godot and mvc.

    By: baifeng
  • Pinned Debugger Tabs 3.x
    3.1
    v1.0Tools

    Auto opens a pinned Debugger tab on project run. To pin a tab, press the newly added Pin Tab button on the Debugger tab bar. You can unpin by pressing Unpin. You can also shift the pin by going to a new tab and pressing Shift Pin. This plugin overrides editor setting "run/output/always_open_output_on_play". If the plugin seems to fail, try editing the first variable "time_until_open", it might depend on your PC. For 3.x users, make note that this plugin will cancel out the yellow/red icon on Errors tab if pinned, and the pin may disappear on project run. That is only visual though. And due to the feature not existing, pressing the blue pin on a pinned tab to unpin it isn't in this version.

    By: Wierdox
  • Editor Control Socket
    3.4
    v0.1Tools

    This plugin exposes a WebSocketServer that can be used to control the Godot editor from external programs. This will be used to provide enhanced functionality to the official VSCode godot VSCode extension.

    By: Daelon
  • Addon Toggler
    4.4
    v0.0.5Tools

    Make addon development faster by having a shortcut on the top right corner of the editor to toggle on/off other addons Click the "View Files" button below to see the Github repository.

    By: ethereal
  • Godot OAID SDK
    4.4
    v0.1.1Misc

    Android OAID/AAID SDK export plugin. Also supports AndroidID, IMEI, WidevineID and more.

    By: xiSage
  • Dialogue Manager
    3.5
    v1.19.2Tools

    A simple branching dialogue editor and stateless runtime. Create your dialogue right in the Godot Editor itself with a simple script-like language and the built-in syntax checker. Then, in your game, use the DialogueManager global to fetch lines of dialogue. There is an example dialogue balloon to help get you started on creating your own to fit in better with your game.

    By: nathanhoad
  • Archura's Credits
    3.4
    v1.0Tools

    A ready to use credits scene for the Godot Engine.

    By: _.des_ign._
  • Simple Shapes
    4.2
    v0.1.02D Tools

    A Godot 2D tool to create simple geometric shapes.

    By: Hanz