
A powerful Godot Engine addon for nonlinear dialogue in your game. - Edit your dialogue right in the Godot editor. Get notified of syntax errors as you type. - Add expressiveness to your dialogue with pauses, speed changes, and animated effects. - Whether you're using GDScript or C# Dialogue Manager will work in your project. - Dialogue Manager supports both gettext and CSVs for localising your game, including automatic support for Godot's POT generation. - Your game should be the authority on state - use "mutations" to seamlessly talk to your game. - Dialogue Manager comes with an example balloon but that's just a starting point. Clone it to style your dialogue to fit your game. Dialogue Manager is a perfect fit for when you need dialogue in your game.