
This is a menu that automatically hides when the file start.json is not in the package. It's useful to jump into scenes that requires some preparation, or similar stuff
This is a menu that automatically hides when the file start.json is not in the package. It's useful to jump into scenes that requires some preparation, or similar stuff
Search for scenes that contain nodes with a specific name or type.
Recreation of the Pong game in Godot engine. Suitable for beginners. Not to be confused with the official 2D Pong Demo: https://godotengine.org/asset-library/asset/121
This is the first demo of my game. Enjoy! Controls: Move Left and Right with the arrow keys Jump with space Attack with Up and Down Key
SceneChanger for Godot 4.x with fade animation ChangeScene.load_scane_to_file("path") ChangeScene.load_scane_to_packed(packed_scene)
This plugin allow a fast and easyer way to comunicate with the Joystick service using Godot engine. With the addition of the "JoystickClient" Node you can easily get all the JSON data inside all your configurations. See about joystick in: https://www.getjoystick.com
Binary Radians or BRads were often used in classic games taking advantage of the limitations of an unsigned byte to provide angles of 255 directions. Practically this is no longer used as floating point processing is so fast on modern CPUs and GPUs. Netherless this addon provides support to make life a little easier if the need arises to port some legacy code which uses BRads.
records audio via microphone, which you can then playback and save.
The Client part of the StreamToy addon. See https://github.com/deep-entertainment/godot-streamtoy-server
FullscreenControl use Alt + Enter to switch between fullscreen and window mode (plugin for Godot Engine 4.+) Version: 0.0.1 Tested with godot 4.+
GDScrpt implementation of the Ludare service integration for the Godot engine.
VR headset and controller movement tracking in Godot This plugin is to: to track the users head and arm movement and it can measure VR Jitter. How to use: It can be added to the scene as a new node. It is needed to fill the External script variables. The data is being saved in the "res://addons/movement_tracker/Data/" folder. The ouptut is a USER_counter_DATE.txt file. The Jitter is calculated by Standard Deviation. The deviation of the position of VR glasses and controllers in physical and virtual space can be measured. Created in the BioTech Research Center at Óbuda University.
Are you struggling with a particular subject in Godot? Do you want a tutorial on it? Well, you can now request that very thing with the Gwizz Ticketing System! Simply describe your problem, add an email, then send! Your ticket will go straight to Gwizz's database where he can review it and make an appropriate tutorial!
Scene Tree Sorter is an addon that automatically sorts the current scene tree.
How to use a local save system, using a control not to accumulate the write-to-file processing.
Example Godot Project demonstrating gamepad and phone rumble.