
Shooter toolkit - Beta version Just Add as child of the Camera on a FPS player Can be used without physical projectiles (will use ray tracing) or With rigidbody projectiles. Handles aim zoom. Handles impact particles effects (with ray tracing mode)
Shooter toolkit - Beta version Just Add as child of the Camera on a FPS player Can be used without physical projectiles (will use ray tracing) or With rigidbody projectiles. Handles aim zoom. Handles impact particles effects (with ray tracing mode)
The usage of TextureButton is cumbersome, the normal texture, pressed texture, hover texture, disable texture and bitmap texture is needed. SimpleTextureButton only need normal texture. the bitmap is auto generated from normal texture. And not need pressed texture, hover texture, disable texture, these effect is implement by modulate color.
This package provides a robust and easy-to-use RCON (Remote Console) server implementation for your Godot Engine projects.
This is a plugin for Godot Engine to import AtlasTextures from the SpriteSheet Packer https://amakaseev.github.io/sprite-sheet-packer/
Matrix class for Godot/Maodot. Automatically use computational shaders to accelerate calculations based on computational complexity.
The classic game of Pong, dressed up in a fresh new style!
A simple fence plugin for Godot Engine 4.x. Makes building fences easy, and dynamic.
Effortlessly manage and integrate leaderboards in your Godot projects with SimpleBoards! Fetch entries, submit scores, and connect players to leaderboards using the SimpleBoards API. Easy setup, powerful features, and fully customizable for indie and professional developers. Perfect for enhancing your game's competitive edge! The plugin is based on https://simpleboards.dev
The InputFilter makes it easy to distinguish inputs from different controllers and even multiple control schemes on the same controller.
The InputFilter makes it easy to distinguish inputs from different controllers and even multiple control schemes on the same controller.
A simple godot export plugin that connects godot's video export mode to the export menu. Requires the NovaTools plugin as a dependency.
While prototyping, I often disable nodes using the "Process Mode" selection. However, it can get tedious to scroll and search for the "Disabled" mode repeatedly. To make this easier, I created this plugin! This plugin adds a convenient button to the upper-right corner of the Godot editor, allowing you to quickly toggle the "Disabled" mode without the hassle.
an SQL manager to quickly access data by data and update it with not corrupted files with power failure. it isn't supported by other SQL because it has it's own data structure.
A port of Kenney's "Voiceover" pack to the Godot Assets Library. Credit: kenney.nl v1.0.2. Renamed "assets" to "addons", as intended.
A port of Kenney's "Music Jingles" pack to the Godot Assets Library. Credit: kenney.nl v1.0.2. Renamed "assets" to "addons", as intended.
A port of Kenney's "Digital Audio" pack to the Godot Assets Library. Credit: kenney.nl v1.0.2. Renamed "assets" to "addons", as intended.