Plugins

  • TexturePacker Importer (SpriteSheet, AtlasTexture, TileSet) for Godot 3.5
    3.5
    v3.5.02D Tools

    Import sprite sheets from TexturePacker as a set of AtlasTextures or a TileSet. Sprite sheets reduce the memory usage of your game by placing many small image objects in one big image. This also increases the game performance because less texture swapping is required during the render process of your game scene. For Godot 3.5

    By: CodeAndWeb
  • Draw3D
    3.5
    v1.03D Tools

    A small library for drawing simple wireframe shapes in 3D. Provides a custom Draw3D node that you can use to draw simple geometry in your scene.

    By: nyxkn
  • Dice Syntax Godot 3
    3.5
    v2.2.2Scripts

    Functions for supporting a dice rolling syntax (eg "4d6d1!"). Allows for dice rolls and probability calculations. The syntax supports dropping high/low rolls, exploding/compounding dice, and rerolls. See https://github.com/oganm/dice_syntax_gd/tree/godot3 for a documentation.

    By: OganM
  • Draw3D
    4.0
    v2.03D Tools

    A small library for drawing simple wireframe shapes in 3D. Provides a custom Draw3D node that you can use to draw simple geometry in your scene.

    By: nyxkn
  • Easy Menus
    4.0
    v1.0Misc

    With easy menus you don't have to program your own main, options and pause menu anymore! It features: * Keyboard & Gamepad Support * Setting of Various Audio & Video Settings * Autosaving and Loading of Settings (Data Persistence) * Various Signals to Connect Easy Menus with your existing Code For usage information visit the Github of the project. https://github.com/SavoVuksan/EasyMenus

    By: savovuk
  • Character generator importer tool
    4.4
    v1.1.12D Tools

    This is an unofficial tool that can be used as a plugin in Godot to speed up the process of creating animations for the character generator 2.0 https://legendaryswordsman2.itch.io/character-generator

    By: ninetailsrabbit
  • EgoVenture
    3.3
    v3.0.0Misc

    First person point and click adventure framework for Godot

    By: deepgames
  • GWJ Accessibility Scripts
    4.0
    v0.1.0Scripts

    Scripts for managing accessibility and persistent settings. Created by the Godot Wild Jam community.

    By: Maaack
  • Utility AI
    4.2
    v0.2.0Tools

    A collection of scripts and resources for implementing utility-based AI in Godot. Supports editing of agent behaviors, considerations and response curves using the Godot Inspector.

    By: Pennycook
  • Candy Wrapper - Looping Arcade Platformer Game
    4.4
    v2025.05.12Projects

    Candy Wrapper is a Looping Arcade Action Platformer! - Leap through an infinite void! - Squish Sweets & Candies (; - 20 Levels of Screen-Wrapping Action! - Jam out to energetic beats <3 Candy Wrapper was first created in under 24 hours during the "100 Lines of Code GameMaker Jam" of May 2018. Built with Godot 4.4.1 Play on Windows, Linux, Mac and Web! Play the Sequel - WRAP IT UP - godotengine.org/asset-library/asset/3326

    By: Harmony
  • Polyliner
    4.1
    v0.53D Tools

    **Warning, this software is not complete, some functionality may be glitchy or change in the future** Polyliner allows you to create 3D lines. - LinePath3D lets you create a line using the Path node's Curve3D tools. - Trail3D continuously generates a line that follows its own node every frame.

    By: Firepal3D
  • Dice Syntax Godot4
    4.0
    v3.1.1Scripts

    Godot 4 port of the Dice Syntax addon Functions for supporting a dice rolling syntax (eg "4d6d1!"). Allows for dice rolls and probability calculations. The syntax supports dropping high/low rolls, exploding/compounding dice, and rerolls. See https://github.com/oganm/dice_syntax_gd for a documentation

    By: OganM
  • Inspector Tabs
    4.4
    v0.6Tools

    Godot add-on for splitting the inspector property classes into its own tabs. So that it is shorter and require less scrolling. There's also a jump-scroll option that didn't hide the properties in different tabs. # Features - An option for horizontal/vertical tab layout. (Can be changed in the `editor_settings/interface/inspector/tab_layout`. Make sure advanced settings is on) - An option to add/remove text and icon on the tabs. (Can be changed in the `editor_settings/interface/inspector/tab_style`) - A Jump-scroll option that didn't hide the properties in different tabs. (Can be changed in the `editor_settings/interface/inspector/tab_property_mode`) - An option to put abstract class into its child tab instead of its own. So that it's easier to find. (Can be changed in the `editor_settings/interface/inspector/merge_abstract_class_tabs`) - The built-in property filter will search for properties on all tabs. - Settings are synced to all projects. - Support custom script classes and GDExtension classes. - Favorite property will be shown in all tabs.

    By: PiCode
  • Godot GIF (4.4.1)
    4.4
    v1.1.0Misc

    GDExtension for Godot 4.4.1+ to load GIF files as AnimatedTexture and/or SpriteFrames.

    By: b0tlanner
  • Godot GIF (4.1)
    4.1
    v1.0.2Misc

    GDExtension for Godot 4.1-4.2 to load GIF files as AnimatedTexture and/or SpriteFrames.

    By: b0tlanner
  • JsonClassConverter
    4.3
    v2.0.1Tools

    Simplify your JSON and class interactions! jsonClassConverter effortlessly stores JSON data, converts between JSON and class objects, and instantly loads JSON into usable classes. Streamline your development and data handling with this essential tool.

    By: EiTaNBaRiBoA
  • Cupcakes Framework
    4.4
    v1.6.1Templates

    A Five Nights at Freddy's framework made for the Godot game engine.

    By: Oplexitie
  • Resource Databases
    4.3
    v1.3.1Tools

    Resource Databases is a Godot 4 plugin that aims to solve the data management problem inside your projects. While it makes more sense to use this plugin for medium/large projects, it is still useful for any kind of development. For more information check the wiki in the GitHub repository.

    By: DarthPapalo