All Gadgets

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TileMap Collider Generator 2D hero image

TileMap Collider Generator 2D

by jakeeh

FREE

This plugin will generate a set of ColliderPolygon2D to overlap all physics properties of a Tilemap2D's target layer.

DialogueTreeEditor hero image

DialogueTreeEditor

by emalexander

FREE

This tool handles all the back-end heavy lifting of dialogue trees. Also comes with an easy to use dialogue tree editor.

Godot Road Generator 3D hero image

Godot Road Generator 3D

by theduckcow

FREE

A Godot plugin to create 3D highways, streets, and paths with ease. This is the Godot 4.3-4.4 asset, the plugin is also available for 3.5. Features include: - Fully custom geometry extending the 3D Path node, for perfectly tiled road seams and no holes or gaps. - Custom nodes for road generation (RoadManager, RoadContainer, RoadPoint, and RoadLane) - Utility RoadLaneAgent node for easily following your road - The ability to define arbitrary number of lanes and other parameters on a per-RoadPo...

Large World Coordinates Demo hero image

Large World Coordinates Demo

by godotengine

FREE

This project showcases optional support for double-precision rendering and physics in action. When using a *single-precision* build, precision errors can be noticeable as soon as you're more than a few thousand units away from the world origin. When using a *double-precision* build, meshes will remain stable even when very far away from the world origin (billions of units away or more). See the Large world coordinates documentation for more information: https://docs.godotengine.org/en/latest/...

Modifiers Node hero image

Modifiers Node

by samdze

FREE

A plugin that adds a Node that allows the creation of chained modifiers for any node property and editor tools to ease its use. Features: - Define any number of property modifiers. - Every node property and type is supported. - Chain multiple modifiers to the same property statically or dynamically. - Change the way two values are combined in the chain thanks to mix modes. - Add/remove and activate/deactivate modifiers at any time. - Modifiers (value, mix mode and active state) keyable in the...

Godot VoIP Demo hero image

Godot VoIP Demo

by cas

FREE

Godot VoIP 🎙🌐 is a Godot addon which makes it very easy to setup a real time voice chat system in your Godot game. This addon also includes a demo project.

Node 2D context menu for 2D scene editor 2D hero image

Node 2D context menu for 2D scene editor 2D

by fabianlc

FREE

Adds a simple context menu for Node2D in the 2D scene editor. The menu has buttons to: -Move node to the mouse position -Move node to the mouse position with grid snapping -Flip horizontally -Flip vertically

Slider Gamepad 2D hero image

Slider Gamepad 2D

by mreliptik

FREE

Godot 4 addon to add better joystick and dpad support to sliders. - Smooth joystick - Discrete joystick - Smooth & discrete - Custom Dpad increment

Godot Style hero image

Godot Style

by vinhpc

FREE

This addon provides an unofficial guide style in the editor. - Implements some basic Markdown using RegEx and custom Controls - Aims at beginners at Godot or programming in general

N-body simulation 3D hero image

N-body simulation 3D

by dardanbujupaj

FREE

A Godot-plugin for simulating gravitational attraction between bodies in 3D-space. Any class that inherits from Spatial can be added to the simulation.

Logger hero image

Logger

by apollox

FREE

This tool provides a node called 'Logger' which allows a file based logging. (Quite similar to Python's logging module) All while providing mass flexibility yet retaining a bit of power. Allows customization while in the Godot editor.

Auto Version Incrementor (Mono) hero image

Auto Version Incrementor (Mono)

by jtsmithit

FREE

Automatically updates the version number stored in ProjectSettings. Can be configured to increment on build, export, or both. Edit settings.cfg in res://addons/auto_version_incrementor_mono/settings.cfg to customize functionality. More customization is planned for the future. To install, copy the addons folder into the base directory of your project. NOTE: Being a Mono plugin, you must build the mono solution before enabling the plugin.