Plugins

  • Extended Shader Plugin
    3.1
    v0.4Misc

    This is a tool/demo that adds a new type of shader with preprocessing functionality such as #define's and #include's which gives the ability to add code from other shader files. Please read the README file included.

    By: SIsilicon
  • LineMap2D
    4.1
    v1.02D Tools

    LineMap2D is a Godot 4 plugin based on Line2D that allows developers to create textured 2D lines while supporting dynamic adjustments to point positions, rotation, scaling, and other properties. The plugin runs in tool mode (@tool), making it suitable for visual design directly within the editor. LineMap2D 是一个基于 Line2D 的 Godot 4 插件,允许开发者创建带有纹理的 2D 线条,同时支持动态调整点的位置、旋转、缩放等属性。本插件支持在 工具模式(@tool) 下运行,可用于编辑器内的可视化设计。

    By: GuoXiaoYao
  • Screenshot queue
    3.3
    v1.0Scripts

    Take in-game screenshots without visible pauses or frame time spikes. Queues screenshots and writes them to time stamped files in user directory using a separate thread.

    By: fractilegames
  • Godot Frame Converter
    3.4
    v1.0.1Tools

    This simple Editor Script will convert your frame animations to frame_coords animations, introduced in Godot 3.2. Just select a target AnimationPlayer, open this script in Script Editor and choose File -> Run. Check the repo for more info and animated example.

    By: KoBeWi
  • PostFX
    4.3
    v0.0.2Tools

    This is a re-write of my old Screen-Space Post Processing plugin called "Post Process"

    By: ItsKorin
  • Free fly camera
    4.3
    v1.0.03D Tools

    This is a versatile free-fly camera for Godot, designed to handle 3D character movement with smooth camera controls. It features adjustable movement settings, mouse sensitivity, sprinting, head rotation clamping, and more. It's perfect for exploring 3D environments or any other project that requires a free-form camera perspective.

    By: highlife
  • FPS Controller (Mono)
    4.0
    v0.1Scripts

    Fps Controller with Walk, Jump and Crouch mechanics for Godot 4 beta 5 or newer.

    By: ismailfilipov
  • Snap-Castle Mesh Library
    3.5
    v1.1.0Misc

    This asset contains a mesh library for constructing castles. The meshes come with StaticBody collision shape so the player can explore the interior of the buildings. The latest updates include doors, chests, sconces, and ruins.

    By: Malcolm Nixon
  • Tile Palette
    3.4
    v1.22D Tools

    Provides bottom panel palette for tile maps

    By: nklbdev
  • 2048 Demo
    4.0
    v1.0Demos

    This is a demo of famous game "2048" by Godot4 Beta7. Have a look if you are interest in it.There is a strange bug. You may need to double-click to open the font file in the project (res://assets/font/HandWrite.ttf) and click "Reimport".

    By: DrunkBull
  • Scene palette
    3.2
    v1.1.02D Tools

    Instance scenes on your 2D scenes from a palette. Features: -Grid snapping -Flipping and rotation -How the left mouse button with grid snapping on to place an instance when the mouse moves to a new tile -Adjustable zoom on the palette. To use create a scene with the scenes you want in your palette, then enable the panel and load the palette using the file menu. If your editor's language is set to English you can make the palette use the editor's grid snap settings. The visible rect of your scenes is calculated from its child sprites and control nodes, so only use it with scene that have one of those(controls weren't tested but they should work).

    By: FabianLC
  • Visual Studio Debugger
    4.2
    v1.0.0Tools

    This plugin enables the use of the Visual Studio Debugger for Godot .NET projects. In Visual Studio, you have two options: - Run Godot Debug: run the entire project (similar to pressing F5). - Run Godot Debug *scene-name*: run the currently open scene (similar to pressing F6).

    By: CoffeePlanet
  • Infinite Heightmap Terrain
    4.3
    v1.03D Tools

    Generates heightmap terrain around a player position. New terrain chunks are loaded on a thread when the player moves.

    By: PGComai
  • Rush Request
    4.1
    v1.0Misc

    Rush Request is the easiest way of making HTTP requests with JSON in Godot 4. Inspired by the JS library Axios, it creates requests in a Promise-like way.

    By: Eranot
  • SettingCore
    3.4
    v1.0Tools

    Small tool to make simple settings for a godot project, include file saving/loading with objects. It include a demo folder whit a basic example.

    By: GianptDev
  • JSON Minifier
    3.4
    v1.1Tools

    Add JSON resource with minification. There is support for compressing the output resource and choosing a format. Formats include: removing white-space or using binary.

    By: mashumafi
  • Code Editor Background
    3.4
    v1.0,0Tools

    Plugin for the Godot game engine that allows you to have an image background for your code editor. The image will keep it's aspect ratio and stay centered to your code editor regardless of it's size. When loading a project where this plugin is already enabled, open a scene, and save.

    By: newjoker6