Plugins

  • Godot BCP Server for MPF
    3.3
    v0.1.1Scripts

    Use Godot as the display engine for a pinball game powered by the Mission Pinball Framework (MPF). This plugin creates a BCP server in your Godot project that reads and sends data to an MPF game, including realtime updates for player variables, timers, and mode events.

    By: avanwinkle
  • Node 2D context menu for 2D scene editor
    3.2
    v1.0.02D Tools

    Adds a simple context menu for Node2D in the 2D scene editor. The menu has buttons to: -Move node to the mouse position -Move node to the mouse position with grid snapping -Flip horizontally -Flip vertically

    By: FabianLC
  • Float Barrier
    3.3
    v3.33D Tools

    Provides a visual barrier at a constant 4km from the world origin in the Godot engine. * FloatBarrier.tscn provides an outward-facing barrier. In a nutshell, if you designed your game correctly, keeping things within 32-bit floating precision limitations, then you should never see this. You can ship this in your game and ideally nobody would ever notice. * FloatBarrierInv.tscn provides an inward-facing barrier. This one is more meant as a visual aid, to help level designers avoid going out too far. Because the root node is a Node and not a Spatial, you don't have to worry about parenting. The barrier will always be 4km from the global world origin.

    By: aaronfranke
  • SFS_MatchMaking Multiplayer Example Project
    4.0
    v1.0Projects

    This Project is the last in a series of three in which we lay the foundations for a lobby application to be used as a template in multiplayer game development.

    By: SmartFoxTeam
  • Orc Clash
    4.1
    v0.1.1Projects

    I created the Orc Clash game to learn more about making video games! I hope you find it fun and helpful, whether you're playing it or trying to make your own games!

    By: sheikhartin
  • Model_DiagramGen
    Custom build
    v1.0Scripts

    This Plugin automaticaly generates block diagram reflecting nodes structure and interactions.

    By: Jaar Malt
  • Scene Changer
    3.4
    v0.1Tools

    Plugin to change scenes animatedly with a single function

    By: ismailfilipov
  • Dragonfruit
    4.4
    v1.1Tools

    Add a customizable background image, slideshow, or video to your Code Editor's background!

    By: kreaytore
  • Transparency Dither
    3.4
    v1.00Shaders

    Instead of fading to alpha, this shader fades to dither to achieve the same effect.

    By: paperjack
  • MFPanel
    2.1.4
    vv1.3Tools

    A Godot2+ Panel Addon designed to speed up folder creation in new projects, can also bulk create folders in other directories.

    By: mainman002
  • Orphan .import File Cleaner
    3.3
    v1.0.1Tools

    Scan and deletes residual .import files from resources that have not been deleted from the editor.

    By: umkralegal
  • Play Centered
    4.1
    v1.0Tools

    When running a scene that doesn't have a camera, it will be displayed centered as in the editor viewport instead of at the top-left corner.

    By: manuq
  • FNAF GE
    4.2
    v1.0Demos

    A rough remake of the first FNAF entry in the Godot Engine. It is recommended that you use v4.2.1 stable official version of Godot.

    By: Nobody
  • Sprite Cutter
    4.2
    v1.1.02D Tools

    Tool for manually creating .atlastex resources from an atlas

    By: NoidEXE
  • Applinks
    4.2
    v1.0.0Tools

    Godot Android Plugin (4.2+) for getting intent data for App Links

    By: FoolLin
  • CookieHTTPRequest
    4.3
    v1.0.1Scripts

    An extension to the HTTPRequest Node to add cookie capabilities. Adds a partial implementation of RFC-6265bis to automatically handle processing cookies from `Set-Cookie` headers on responses and include `Cookie` headers with applicable cookies on future requests.

    By: 0mn1core
  • Philips Hue Integration
    3.2
    v0.2Scripts

    Let's you control your Philips Hue lights from within Godot games. Find the documentation at https://github.com/FilipLundby/Gohue

    By: skooterkurt
  • SimpleFSM
    4.2
    v1.0.0Tools

    Godot 4.x simple FSM implementation for gdscript purists

    By: visnicio