Plugins

  • Tiled Map Importer - Latest Fork
    3.4
    v2.32D Tools

    A fork to add more features to the unmaintained Tiled Map Importer repository. Import TileMaps from the Tiled Map Editor (http://mapeditor.org). This imports maps as a Godot scene. For Godot 3.x More info at: https://github.com/jakes1403/godot-tiled-importer-improvements Fork Additions: * Tile animations. * Per-layer z index support. * Custom material support. Original Features: * Import Tiled file as a Godot scene. Each layer in Tiled is a TileMap in Godot. * Import TileSets from Tiled standalone tileset files. * Both .tmx (XML) and .json formats for maps. * Both .tsx (XML) and .json formats for tilesets. * Support for Base64 encoded map. * Support for layer compression, both zlib and gzip are supported. * Object templates. * Orthogonal, isometric, staggered, and hexagonal maps. * Import visibility and opacity from layers. * Import collision/occluder/navigation shapes (based on Tiled object type). * Support for one-way collision shapes. * Custom import options, such as whether to enable UV clip. * Support for image layers. * Support for object layers, which are imported as StaticBody2D, Area2D or LightOccluder2D for shapes (depending on the type property) and as Sprite for tiles. * Support for group layers, which are imported as Node2Ds. * Custom properties for maps, layers, tilesets, and objects are imported as metadata. Custom properties on tiles can be imported into the TileSet resource. * Map background imported as a parallax background (so it's virtually infinite) * Support for post-import script. If you like this plugin, consider supporting the original author of godot-tiled-importer on Ko-fi: https://ko-fi.com/georgemarques or, supporting the author of the fork by purchasing my game on Steam: https://store.steampowered.com/app/1744450/Indirection/

    By: jakes1403
  • Auto Vertex Painter
    4.1
    v1.0.0Shaders

    Auto Vertex Painter is for Coloring as fast as possibile the vertex in your mesh, in Godot Engine, you can fill the vertex color or you can also use interpolation base on the vertex position or normal to fill the color of your meshes

    By: mohsenph69
  • Path2DSlider Control
    4.1
    v1.0.02D Tools

    This is a control that allows the sliding portion (i.e. thumb) to traverse a path defined by a Path2D node. This is unlike the native HSlider or VSlider control which only go horizontally or vertically.

    By: markeel
  • DialogueQuestTester
    4.3
    vv0.2.0_dq-v0.7.0Projects

    Downloads: https://github.com/hohfchns/DialogueQuestTester/releases A standalone program that allows running and testing DialogueQuest Dialogue's without a Godot project. It's main purpose is to allow non-coders to write dialogue without requiring technical knowledge.

    By: hohfchns
  • Scratch Canvas
    3.4
    v1.32D Tools

    Canvas for drawing in Godot Engine with mouse, trackpad, touch and pen. Also includes optional demo (scratch_drawer) of how to use it. * The Canvas is an extension of TextureButton and uses Line2D for drawing. * The drawing line can be edited and some examples are given. * The canvas can capture the screen and use that as the texture of the Canvas. Then the lines are hidden, to decrease drawing cost.

    By: boukew99
  • C# 3D Platform + State Machine - Demo
    3.2
    v1.0Demos

    3D Platformer using a Finite State Machine and C# It contains: Basic Player movement Camera Look at Player Finite State Machine 3d Model + Animations

    By: nonunknown
  • Plugin Maker
    3.2
    v1.1Tools

    Create Godot plugins with one click. How to use 1. Go to `Project > Tools > Create Plugin` 2. Enter the plugins name and description. To automatically add a custom type, name the plugin [Something] Node. The type will be added in the generated plugin. An icon and a script for the node will be generated as well. 3. Click OK.

    By: Jummit
  • ConvexConeShape3D
    4.3
    v1.03D Tools

    Adds a new cone shape based on ConvexShape3D

    By: Oblepikha
  • Godot Texture Atlas
    4.1
    v1.0.02D Tools

    Adds support for using Adobe Animate Texture Atlases to Godot. Read the README.md for more info on what is currently supported.

    By: KAUTARUMA
  • GenerateAnimationPlayerFrameTracks
    4.0
    v1.0.22D Tools

    The GenerateAnimationPlayerFrameTracks plugin is designed for the Godot Engine, specifically to enhance the AnimationPlayer for Sprite2D nodes. This plugin allows developers to efficiently generate animation tracks via an extended user interface, streamlining the animation process for Sprite2D nodes.

    By: Vincesanity
  • Scalable Platformer Template
    4.2
    v1.1Templates

    This template acts as a base for a platforming game, with a number of prebuilt scenes that can be used or extended, then easily added into a level using the Tilemap. The goal is to have a project that you can easily and quickly create levels in.

    By: Green Clovers Games
  • Simple Asset Studio
    3.1
    v1.0.02D Tools

    A simple tool to create assets without leaving Godot

    By: Nickmiste
  • Switch Manager
    4.2
    v1.1Tools

    This is a simple tool used for helping manage small one-time events. For example, enemy encounters, dialogue that disappears after interaction, etc.

    By: ItsMeAlec
  • Organizer
    4.2
    v1.1.1Misc

    A simple Trello like plugin to help keep track of progress and things left to do inside of a project.

    By: Mediocracy
  • Wario ware clone
    3.2
    v1.0Templates

    a wario ware clone made with godot engine

    By: Ange
  • GameNite Controlpads
    4.0
    v1.0.2Tools

    This extension is used to develop for GameNite and test your GameNite game natively. Specifically it adds a GameNiteControlpads node that allows you to send and receive messages with "controlpads": the mobile phone controllers. Must be used in conjunction with a controlpads test server. Usage: * You can see a full walk-through here: https://clever-rain-b72.notion.site/Godot-GameNite-Development-Walkthrough-a4c9f6bbcaff4f4cbe4daacd71cde22d?pvs=4 * Join our discord to get help and learn more about developing for GameNite: https://discord.gg/JN6NrUcBhr

    By: gamenite-weston
  • Octahedron Sphere Mesh
    4.2
    v1.0Materials

    Godot implementation of octahedron sphere mesh, with correct uv mapping and normals. suitable for making uv sphere, rounded boxes etc.

    By: knifepace