Plugins

  • Run Preset
    4.2
    v1.0Tools

    A customizable run button for Godot

    By: Ciber_Turtle
  • Git User Data
    3.5
    v1.1Tools

    A plugin that maintains a copy of your project's user data folder in your project folder so that it may be versioned with git. This plugin uses the GitHub API to ensure that the most recent version of the user data folder is kept up to date. The folder that will be copied lies within the user data folder at the local path 'user://GitProjectData/ProjectData'. Save to that folder and use Godot and Git as usual. You will need a GitHub personal access token to utilize this plugin. This is easy to generate here on github. Go to your profile at the top right and go to Settings > Developer Settings > Personal Access Tokens > Classic. From there, make a new token and select the first scope repo.

    By: ACB_Gamez
  • Animation Node Redirector
    4.3
    v1.0.0Tools

    Plugin to assist un-breaking NodePaths referenced by an AnimationPlayer after you've rearranged the scene tree Problem: Sometimes when you edit the scene tree of a scene that has an AnimationPlayer wired up to it, the AnimationPlayer fails to resolve nodes in the scene whose NodePaths have changed and as a result can no longer play animations. Solution: Use a @tool script to edit the NodePaths referenced by the AnimationPlayer so they can be resolved again. This addon provides a basic UI to simplify the process.

    By: DangerousWhenWet
  • PandaTime [Take A Break] - Godot 4.2.2
    4.2
    v2.1.3Misc

    Structure your work time and take a well-deserved break once in a while. PandaTime is the 'big brother' of KoalaTime and provides a more settings heavy experience.

    By: CuppiXD
  • Arrow2D
    3.5
    v1.02D Tools

    This node allows you to draw 2d arrows by setting its position, target, width, color, mix and max vector lengths

    By: Sergey P
  • Audio Node Wrangler Addon
    4.1
    v4.1.2Tools

    With this add-on you can manage audio node volume and bus settings in the editor on one screen as well as an in-game HUD. This allows non-programmers to set sound levels and busses during play testing. The resulting configuration file can then be sent to the programmer to update the sound node settings with a click of a button. (See readme or project repository for full details. Demo available if full add-on repository is cloned.)

    By: jhlothamer
  • Knight Vs Bishops
    3.2
    v1.1Projects

    You play as the knight and your goal is to keep the bishops count smaller than 10, if you captured a bishop you will play again, how long can you survive?

    By: MounirTohami
  • XDateTime
    4.0
    v1.0Tools

    XDate,XTime,XDateTime class and corresponding editors A Calendar Editor

    By: XD
  • TileMap Data Exporter/Importer
    3.5
    v1.0.12D Tools

    This addon adds Import/Export buttons to TileMap's editor inspector. You can export TileMapData as resource file and import them. This addon is useful when you want to copy chunk of tiles or you need to place tiles dynamically. GDScript Example: var tiles=load("res://map/objects/small_house.tres") tiles.place_on_tilemap(tilemap,house_position,override_flag)

    By: heppocogne
  • DateTimePicker Plugin
    4.2
    v1.0.0Tools

    DateTimePicker is a Godot Android plugin that provides native Android Date Picker, Time Picker, and DateTime Picker. For a list of available methods and signals, please refer to the README: https://github.com/syntaxerror247/godot-date-time-picker/blob/main/README.md

    By: Anish
  • SW Editor
    4.2
    v1.0.0Tools

    Edit player data from SilentWolf directly inside the Godot editor.

    By: a-magno
  • blockchain_sdk
    4.3
    v1.2.0Tools

    A plugin for integrating blockchain features, like wallet connections, interacting with smart contracts, signing, and may more to come

    By: ¶aika(Chain link)
  • Nemesis STG Engine
    4.2
    v1.0.02D Tools

    Nemesis is an addon/engine that makes sh'mup development easy. Whether you need to create a wave of enemies that explode when destroyed, or a player that can pick up weapon options, all you need are this engine's resources. Requires Godot Mono.

    By: Jamesthe1
  • Signal Basics Demo (with Video)
    4.0
    v1.0.0Demos

    This demo shows how to use signals with an autoload script. Goes with my tutorial video here: https://youtu.be/9tg4_ELAwXk

    By: ThinkWithGames
  • godot_2d-hex_nav_demo
    4.1
    v1.0Demos

    This is an example of implementing hexagonal TileMap navigation in Godot.

    By: arrrr110
  • Theme Switcher
    4.0
    v1.1.0Tools

    This addon automatically changes the theme of Godot based on your OS theme.

    By: phnix-dev