Plugins

  • TextureCircle
    3.5
    v1.0.0Scripts

    A node for drawing textured circles, arcs and ellipses, with optional collision. Exported properties: - texture_fill (texture to fill the circle with) - texture_outline (texture to decorate the circle's outline with) - radius (the circle's radius) - length_degrees (the circle's circumference in degrees) - collidable (if true, the node is collidable as a static body in layer 1)

    By: Julian-Vos
  • SignalForward
    4.2
    v1.0.0Scripts

    The SignalForward node will connect all signals of the specified name and forward them through a single signal

    By: xh4528
  • ObjMesh-Material-Import-Fix
    3.0
    v1.0Scripts

    If you have a mesh imported from a program like Sketchup, for example, and you wanted to use materials inside the editor rather than imported with the mesh, this script will fix the issues of importing the obj and not being able to see it due to missing materials or transparency issues. Just drag the script into your mesh instance and restart

    By: mojoyup1528
  • 2D outline shader
    3.5
    v1.0.0Shaders

    Adds an outer or inner stroke to a texture. Just attach the shader to a ShaderMaterial and the ShaderMaterial to a Sprite or AnimatedSprite. Less suitable for textures with anti-aliased edges. Shader parameters: - color - width - pattern (diamond, circle, square) - inside - add_margins (to make room for an outline) - number_of_images (number of horizontal and vertical images in the sprite sheet) When using a sprite sheet: if the images contain a few semi-transparent pixels from adjacent images, try increasing the 0.0 at lines 37 and 65 to a value like 0.1.

    By: Julian-Vos
  • Godot State Charts
    4.0
    v0.21.5Tools

    Godot State Charts is an extension for Godot Engine 4 or later that allows you to use state charts in your game. State Charts are similar to finite state machines, but they are more powerful and avoid the state explosion problem of traditional FSMs. To get started, check out the manual at: https://github.com/derkork/godot-statecharts/blob/main/manual/manual.md

    By: derkork
  •  Godot-Spyglass
    4.2
    vv1.0.0.02D Tools

    A node that correlates a Window to a in world Node2D CanvasItem, allowing for a Window node to interact with the SceneTree directly as if it were a CanvasItem itself - even for native windows

    By: NovaDC
  • Project File Search
    4.3
    v0.2.0Tools

    A basic file search add-on for Godot 4.3+, similar to the existing "Quick Open" prompt, but with a bit of customization, and defaults prioritizing the searching of script, scene, and resource files.

    By: HauntedBeekeeper
  • Fade Transition
    4.0
    v0.0.2Misc

    A node for covering and uncovering the screen with a fading effect. Created for Godot 4

    By: ghoulbroth
  • Meta Horizon OS UI Kit
    4.1
    v1.0Tools

    A transposition of the Meta UI kit, only visuals, no functionnality ! This is only a theme to apply. Not a SDK !

    By: zarocksx
  • PlatformerController2D for Godot 4 in C#
    4.2
    v1.0Scripts

    A C# implementation of the PlatformerController2D found in the AssetStore for Godot >=4.2 . Ported from Evan Barac's Godot 4.0 GD version (https://github.com/Ev01/PlatformerController2D) Original description: This is a platformer class with many tweakable settings which can be used to control a 2D character (think supermario 1). ## Features - Double jump - Coyote time - Jump buffer - Hold jump to go higher - Defining jump height and duration (as opposed to setting gravity and jump velocity) - Asymetrical jumps (falling faster than rising) (More information at the README.md file)

    By: D0ct0rDave
  • Tiny Treats - Pretty Park set
    4.1
    v1.03D Tools

    This is a cute small set of stylized low-poly game assets that lets you design a park scene. This set features floor tiles (9 slice), a fountain, various decorations, and hedges to create the park of your dreams! These game assets are perfect for creating a cozy outdoor space for your RPG or a little park for your life sim. Features: - 14+ Stylised low-poly 3D models, perfect for games across all platforms, including mobile. - Textured using a single gradient atlas texture (1024x1024) that can be downsampled up to 128x128 for further optimization. - Free for personal and commercial use, no attribution required. (CC0 Licensed)

    By: Tiny Treats
  • Metal HUD gd
    4.3
    v1.0.0Tools

    Godot 4.3+ plugin that adds an optional setting to display the Metal Performance HUD. Works only in macOS and iOS.

    By: razziefox
  • Panku Console
    4.2
    v1.7.8Tools

    Panku Console is a feature-packed real-time debugging toolkit for Godot Engine. With Panku Console, you can easily interact with your scripts and objects at runtime, whether to cheat, debug, prototype, or just to have fun. Panku Console is designed to be modular and extensible, and it is easy to add and maintain features. It is also designed to be as unobtrusive as possible, so you can use it in your project without worrying about the impact on the final product.

    By: k2kra
  • Bit of reactivity
    4.1
    v1.0.4Scripts

    Tiny implementation of reactivity in godot

    By: youlikeit
  • Godot RichLogger C#
    4.3
    v1.0.0Tools

    A feature-rich logging utility addon for Godot 4.x C# projects that enhances the default Godot output panel with additional functionality.

    By: gorylpe
  • Scene Tree As Text
    4.4
    v1.0Tools

    Generates a text representation of your scene trees, optionally including changes made in the Inspector. It's perfect for documenting scenes, debugging, or getting more effective help from AI models.

    By: Golomp
  • Asset Atlas Replacer
    4.0
    v1.0.0Tools

    Replaces UIDs and paths of assets for their atlas match. !!BACKUP YOUR PROJECT BEFORE USING THIS TOOL!!

    By: JessicaCC-gd