
Provides icons for most popular controllers and keyboard, this support up to 8 players to show different icons for each player. Based on "Controller Icons" Addon
Provides icons for most popular controllers and keyboard, this support up to 8 players to show different icons for each player. Based on "Controller Icons" Addon
A GDScript ByteCode/AST parser. This is 100% pure GDScript ByteCode/AST parser for GDScript. You can parse the GDScript on GDScript! for on-editor script addon tools, or something. 1.1.0 update: * Refactoring codes.
Keyboard actions for First Person Point of View. Automatically setups WASD Input Map actions for the current project. The actions added after enabling this plugin: move_forward - W keyboard key move_backward - S keyboard key move_left - A keyboard key move_right - D keyboard key Note: due to signal emission problems, the editor do not show immediate changes in the Godot Editor Project Input Map Settings. Please contribute if you know how to solve this.
This plugin is designed to quickly parse .atlas file (with png image) from libdgx engine.
A time tracker plugin made to help you dedicate a set amount of "work time" to your project each day. It can even keep track of the current foreground window and automatically "block" the stopwatch when you get distracted and switch to a non-whitelisted window (this is Windows-only, at the moment). Whitelisted windows are defined using a comma-separated, case insensitive list of keywords, if the active window's title contains any of the keywords, it is considered "productive" and the stopwatch will keep counting, otherwise it will pause. This plugin only supports Windows and Linux. It should work on macOS if you comment out some code in stopwatch.gd
A C# implementation of the PlatformerController2D found in the AssetStore for Godot >=3.5 . Ported from Evan Barac's Godot 4.0 GD version (https://github.com/Ev01/PlatformerController2D) Original description: This is a platformer class with many tweakable settings which can be used to control a 2D character (think supermario 1). ## Features - Double jump - Coyote time - Jump buffer - Hold jump to go higher - Defining jump height and duration (as opposed to setting gravity and jump velocity) - Asymetrical jumps (falling faster than rising) (More information at the README.md file)
100% Pure GDScript Software MIDI Player for Godot Engine 4 4.3.1 update: * Fixed preset velocity range bug * Fixed sample link bug 4.3.0 update: * Optimize for loops. 4.2.0 update: * Remove thread codes * Fixed boilerplate 4.1.1 update: * Fix bug for using "Sample Mode Loop Ends By Key Depression". 4.1.0 update: * Move GDScript to AnimationPlayer for ADSR volume controller * Update demonstration project. 4.0.2 update: * Fixed for Godot Engine 4.0 * Fixed clamp/max to clampf/maxf 4.0.1 update: * Fixed for Godot Engine 4 RC1 4.0.0 update: * Ported from Godot Engine 3 version.
Add some superpowers to your CSG Shape Nodes! With CSGMesher, you can quickly output the final static mesh as well as an optional static body and collision shape. You can also set a group on the ouput nodes. The collision mask and layer of the node is now also copied to the output.
Adjusts font files' character coordinates for their atlas match !!BACKUP YOUR PROJECT BEFORE USING THIS TOOL!!
RNGTools is a collection of useful RNG utilities. It features a weighted random number generator, a function to shuffle arrays, and other miscellaneous stuff. All functions optionally accept a RandomNumberGenerator object so you can use your own random sequence.
Efficiently and securely manage environment variables to configure and safeguard sensitive values essential for your game's functionality
This is a plugin for Godot Engine that was made to use with WPGTK tool available for Linux to change the editors color scheme. Technically speaking, it is a plugin that listens to the 'config/wpgtk-colors.txt' configuration file and updates the editor's theme accordingly, so in theory any application that can change the contents of that file will also work, but the installation guide here is only for setting it up with WPGTK.
With this small set of cute, stylized low-poly game assets, you can create a cozy home scene. This set includes a cute stylized house, a set of fences, trees, other outdoor decorations, and a base tile to place it all on! This set is perfect for adding a home to your RPG world or as part of your game's village. Features: - 16+ Stylised low-poly 3D models, perfect for games across all platforms, including mobile. - Textured using a single gradient atlas texture (1024x1024) that can be downsampled up to 128x128 for further optimization. - Free for personal and commercial use, no attribution required. (CC0 Licensed)
addon for Godot that adds fast 2D / 3D boids (flocking).
Allows for you to transition scenes smoothly from one to another. Using one of the 4 different directions, you can smoothly animate your scenes from one to another!
A export platform for godot used to export formatted api documents automatically during export. Requires the NovaTools plugin as a dependency.
Load resources for your "Loading…" screen. Receive signals (that you can use to update your UI) when resources are loaded, when errors happen, and when everything is done.