Plugins

  • Debug draw c#
    4.0
    v0.93D Tools

    Quick and easy drawing of shapes, text and physics queries.

    By: BigBurden
  • Third Person Controller
    4.3
    v1.3Templates

    This is a simple third person controller for Godot 4.1+, it's a hybrid between GDQuest's Godot 3 third person controller and Devlog Logan's third person controller, I think this fixes all the issues that both controllers had, feel free to use.

    By: waffleawt
  • Godot Tabs
    4.2
    v1.0.1Tools

    This very simple plugin allows you to organize your scenes into tabs inside the editor. Its purpose is to overcome the slowness of the workflow when using the file system directly. Basically, you create shortcuts to your scenes which you classify into tabs using a simple drag and drop from the file system (a bit like Unity prefabs) You can then very quickly access your scenes and incorporate them into other scenes.

    By: Cevantime
  • Persistence Node
    4.2
    v2.0.0Tools

    Addon to store data in text or encrypted files, in Godot Engine 4, in an easy way. More info: https://github.com/TheVulcoreTeam/Persistence

    By: MatiasVME
  • GoLogger
    4.3
    v1.3.1Tools

    GoLogger is a lightweight framework that enables you to create log entries to store game events and data into external .log files, making it easier to identify issues. GoLogger is a versatile tool aimed at making the debugging and maintaining process easier, and provide deeper insights into your game's behavior. By storing .log files externally, players can also share logs when they encounter issues, helping you resolve critical problems in released products. Simply define your log entries with "Log.entry("My log entry.")" and adding data the same way you would concatenating strings. The latest version, setup and more can be found in the Github repository and the wiki. https://github.com/Burloe/GoLogger/wiki/

    By: Burloe
  • Godot Terminal
    3.2
    v1.2.4Tools

    This is a real GNU/Linux | OSX | Windows terminal for executing commands and applications from command line: `ls`, `dir`, `cd`, piped commands, and others are supported. * Can you run sudo? Yes, you can! we have provided a secure password dialog. * Personalize foreground and background colors. * `godot` command is a shortcut command to Godot command line tool, it can execute scenes and more! Type intro --all for to show more details.

    By: RKiemGames
  • Directory Watcher
    4.0
    v1.0.1Misc

    Allows you to watch contents of a directory for file changes. Add DirectoryWatcher to your scene, register a directory and connect signals. It will automatically notify you of added, removed or deleted files. var watcher = DirectoryWatcher.new() add_child(watcher) watcher.add_scan_directory("res://directory") watcher.files_created.connect(on_files_created) watcher.files_modified.connect(on_files_modified) watcher.files_deleted.connect(on_files_deleted) Change 'scan_delay' property to control scanning period (default is 1 second) and 'scan_step' to control scanned files per frame (default is 50). The watcher will go through the file list in a directory and emit the signals at the end of the cycle. Includes built-in documentation. Check the repo page for more details.

    By: KoBeWi
  • force-directed-graph-godot
    4.2
    v1.42D Tools

    force-directed-graph-godot is a simple implementation of a Force-Directed Graph (or FDG for short) in the Godot Engine. - 2D implementation of a Force-Directed Graph - Flexible and easy to use Graph Nodes that can be extended and customized - Real-time graph simulation in the editor (optional)

    By: ThePat02
  • RTS Camera2D
    3.0
    vv1.1.02D Tools

    To obtain 2.x version, see repository 2.x branch. A RTS like Camera2D with move options by: - right mouse button - move mouse to edge of screen - keys (InputMap) Additionally possibility to zoom in/out by mouse wheel. How to use: - add node RTS-Camera2D - check `Current` to true - check exports which one you want

    By: carmel4a
  • Mixamo Animation Retargeter
    4.3
    v0.13D Tools

    This plugin simplifies the process of importing and retargeting Mixamo animations in Godot 4.3 projects. Automatically retarget and extract animation resources for use in your AnimationLibraries. Disclaimer This plugin is not affiliated with or endorsed by Mixamo or Adobe. Mixamo and its logo are registered trademarks of Adobe Inc. All rights to Mixamo assets and branding belong to Adobe Inc.

    By: zeetu
  • NumDot: Tensor Math and Scientific Computation
    4.3
    v0.8Scripts

    NumDot is a tensor math and scientific computation library for the Godot Engine. Documentation: https://numdot.readthedocs.io/ Changelog: https://numdot.readthedocs.io/en/latest/setup/changelog.html See NumDot in action: https://ivorius.itch.io/numdot-demos -- NumDot provides a multidimensional array object (NDArray) and many functions for fast operations on arrays, including mathematical, logical, statistical, and more. It is inspired by the Python tensor math library, NumPy, and thus shares many semantics with it. Visit the documentation for a full feature overview, as well as guides and tutorials. NumDot supports all common platforms (including web exports).

    By: Ivorius
  • Tile Breaker Plugin
    3.2
    v1.0.1Materials

    This plugin adds the ability to have a tileable texture not show up any pattern. This is best suited for textures that shouldn't have a pattern, i.e. stochastic. For more info, please read the README.md file.

    By: SIsilicon
  • Material Design Icons for Godot (Deprecated)
    4.0
    v2.02D Tools

    Use Godot Font Icons instead! This addon provides the following nodes to use the icons in Godot: MaterialIcon: A node that displays an icon from the Material Design Icons collection. MaterialButton: A node that displays an icon from the Material Design Icons collection as a button (without label). Version 2.0 is rewritten to give you access to MaterialIconsDB singleton for easier use of icons anywhere in your project. It’s also adds IconsFinder to the Godot’s Tools menu. So you can find the icons easily.

    By: Jebedaia
  • Godot TiltFive Plugin
    4.1
    v1.1.03D Tools

    This is Godots TiltFive plugin adding TiltFive support to Godot. This plugin works with Godot 4.1 and 4.2. 4.2 is recommended. This plugin works best with the compatibility renderer.

    By: Mux213
  • Survivors Starter Kit
    4.4
    v1.0Templates

    This package lets you create you survivors game starting with initial elements: - Player movement, stats and spells ; - Enemies and boss spawns and stats ; - Progression curve ; - Upgrades (for player and enemies) ; - Minimal UI.

    By: Rewar
  • GodotXML
    4.0
    vv2.1.2Scripts

    GodotXML - advanced XML support for Godot 4. Supports Godot 4.0+. Please see our README on GitHub for more information, including the v1 -> v2 migration guide: https://github.com/elenakrittik/GodotXML

    By: pew;
  • Vpainter
    4.0
    v1.03D Tools

    A vertex painting addon for the Godot game engine. Based on Vpainter by tomankirilov: https://github.com/tomankirilov/VPainter

    By: NX7R
  • Termdot (Game Terminal)
    4.4
    v0.0.4Tools

    Termdot is an external terminal design for Godot, it supports: 1. Runtime command execution console – interact with the game during runtime. 2. Command history caching and auto-completion – recall and auto-fill previous inputs. 3. Command scripting with execution status handling – write reusable scripts and track results. 4. Extensible and easily integrated – fits smoothly into existing projects. 5. Log and data inspection windows – visually view logs and runtime data. 6. Capture Godot's standard output and errors with timestamps automatically - inspect error data on release export.

    By: Joezeo